With new hard counters now in place to shut down Demolisher's alpha surge, has the importance of getting initiative and, thus, crippling your force by 15-30 points (or more) come to an end?
-Imperials have tools in spades now to shut down Demolisher and DeMSU clones; they don't even need to specifically build for it. An area control list will beat up a "I HAVE SMALL FRAGILE SHIPS MUST GO FIRST" build whether its Rebels or Imperials.
-Rebels have a little more nuanced time of it, but I think the combination of GR75, used either as physical blockers or slicers, plus new speed and efficiency of bombers via Toryn, Bomber Command, and Fighter Coordination team, is going to put a hurt on Demolisher.
I find myself building lists more for the full 400 pts with less emphasis built on going first. I'm also finding I'm not as interested in using a DeMSU or Pirannah type list and worrying about going first. However, that might be because I'm still trying out the new shiny toys.
Thoughts?