I was just entering my teen years when Star Wars first came out. I guess I was always inclined to science fiction - having loved the original Star Trek series, and even the original BattleStar Galactica which was obviously capitalizing the space opera theme in the wake of the unprecedented success of the first Star Wars movies.
So I can say I've been a fan since the beginning, not that it makes me any better or worse than anyone else who plays, but rather that it puts my story in its historical context. Like most of the fans my age, I had a few of those first flash-lights converted into "lightsabers" via a plastic, hollow, transluscent tube affixed to the end of the flashlight. Depending on the filter, you had either a blue, a green, or a red light saber. After the first few "battles" you had your own unique light saber - with plastic bend marks all up and down the "blade" - scars from you various physical victories and defeats. You had to fight with the lights off, or at night, for the effect to really sell you - and you had to vocalize your own light saber noises, but it was all fun.
After the third movie, I guess my interest waned. It happened in the same way the pain of an old friend moving fades. At some point, you're still friends, and would love to hang out - but they live on the other side of the map, so, you content yourself with the absence, and in time you don't really think about it any more - but it is there, waiting as if pregnant with the possibility of a reunion.
I was glad to see the franchise picked up again, but it was a lot like when Star Trek The Next Generation came out. I was pleased to see the rebirth of the franchise, but it couldn't quite capture the flavor of the original series - which is what I was (rather naively) expecting. TNG became great after I stopped trying to push Picard into Kirk's shoes, and Data into Spock's. The series had its own charm, and the sooner I saw that, the sooner I could appreciate it. So it was with the next batch of Star Wars movies. Even though the movies portended to tell what led up to the original movies, a lot had changed. Special effects were much better, as were the choreographed light-saber fights, and whatnot. The acting was mostly good, but mistakes were made.
In the meanwhile, I had been playing mostly role playing games, and then, as the technology allowed, video games. It wasn't until a friend invited me to play a game of Star Trek: Attack Wing with him that I became interested in the genre. X-Wing had been out and was already at wave 3 when I finally gave up on Attack Wing (long story short: too many expansions too fast, meant less testing, more imbalance - and the friend who introduced me to it stopped playing, and so I did to.)
So when my friend decided to go back to X-Wing - I decided to give it a shot. Frankly the models looked a whole lot better, I was already a fan of Star Wars. I was very hesitant - to invest in yet another hobby that would suck my wallet dry periodically - but I bit the bullet, and loved it.
Like many others, I went a long way beyond the over-spending border in the first few months - but I wanted at least one of everything. But it wasn't really the game itself or my fandom that drew me to invest - it was the fact that I had friends who were playing the game that drew me to it.
For this reason, I think it is important to play casually - to introduce others to the game. That is one way people are drawn to this game - by seeing it played, or by playing it.
So how you were drawn to it?