MC 80 abit deflated?

By mobow213, in Star Wars: Armada

Which is why the af2 is the real issue here

It's supposed to be 700m long - just under half the length of an ISD, and just under the 900m that is a Victory.

It actually is pretty close to being in scale with those two.

It's the corvettes and the Nebulon B that are the most out of scale, when it comes to capital ships - the rest are all pretty close.

That may be the case in the SW universe. But I think OP is commenting on the overall look when one sets down their armada ships on the table.

I think rather than the squids being too skinny, it's the goldfish that's too fatty and the black sheep(fish?) of the rebel navy. Though then again we can still contend that uniformity was more imperial style and rebels used all that they could.

Only thing i can say in defense of it is that it ain't firestorm armada :P

Edited by Muelmuel

Also, the Falcon ran from four TIEs because that's what we saw on screen. Don't forget you've got potentially 68 more TIEs coming out of the Star Destroyer that was also chasing them.

I believe the Death Star carries at least a small handful more TIE fighters than a Star Destroyer.

That said, I believe that the selection of 12 individual units in a squadron is a combination of actual squadron wings and also the scene from A New Hope where yes, there are a dozen fighters in Red Squadron.

I suspect that the number may be also related to the number of active pilots in the 99th and 100th any air squadrons of the Tuskegee Airmen, the first all black air unit. The first graduating class of pilots was 13 men.

I didn't know the developers thought that squadrons were anything other than 3 ships- where/when did they say that? Mainly curious myself.

If FFG in the future released alternate ship models like those posted, I would be all over them! (Well, after selling my existing ships...) Something about uniform scale helps the epic-ness of the fleet look, IMO, and I'd rather have that epic feel than have each ship equally detailed.

I suppose I could just buy the shapeways models, but 1. I'm lazy and 2. have way too many official ships anyways.

The discussion was alread here even with a poll:

https://community.fantasyflightgames.com/topic/178321-fighter-stands-how-many-do-they-represent/

I didn't know the developers thought that squadrons were anything other than 3 ships- where/when did they say that? Mainly curious myself.

Considering the Falcon finds 4 TIEs a fairly difficult challenge in ANH (and in TESB is forced to run from 4 TIEs into an asteroid field to survive) - I'm not sure that having a TIE squadron in Armada be 12 TIEs is all that consistent with the movies.

I dont see your point. 4 TIEs were described as a challenge, so why again should battle not consists of fighter

Which is why the af2 is the real issue here

It's supposed to be 700m long - just under half the length of an ISD, and just under the 900m that is a Victory.

It actually is pretty close to being in scale with those two.

It's the corvettes and the Nebulon B that are the most out of scale, when it comes to capital ships - the rest are all pretty close.

However its looks to bulky in comparison. It seems to have more mass than the VSD. And the worst is its relation to the MonCal Cruisers.

squadrons that are 12 ships strong?

I think the thought behind squadrons being more than 3 ships comes mostly form 2 places. First, they're called 'squadrons' hence, 12 ships. Second, if they were really supposed to be just one or two ships, then the scale is completely badonkers and immediately replaces the Assault Frigate as the most ridiculously out of scale thing in the game. I think when Wave 5 hits, the Ghost and the Deci MIGHT be more or less an ok scale as a single ship, but everything else is just a representation, like a rader blip that shows the location of the squadron.

I'm not sure if it came specifically from the developers, but I read somewhere that unlike X-Wing (which strives for perfect scale), Armada is a scale more like a tactical display of the battle unfolding. That leaves the 'sliding scale' a perfectly acceptable thing, and it makes sense that squadrons are just a representation of "a bunch of fighters" rather than exactly 3 or 12. Similarly I think the larger squadrons (the YTs, FIrespray, etc) could be one ship, or they could be a handful of ships of that class or one of the ships and a few escorts.

Also, the Falcon ran from four TIEs because that's what we saw on screen. Don't forget you've got potentially 68 more TIEs coming out of the Star Destroyer that was also chasing them.

Which is why the af2 is the real issue here

I got it guys!

Just think of the AFmkII as a giant zeppelin. I suppose painting one steel grey and slapping swastikas on the fins might be a bit offensive... but I must confess I'm tempted to make the Gallant Hindenburg. Special rule: hull 1, when this ship is destroyed, all ships and squadrons at distance 1 suffer 1 damage.

Oooh...

Is it bad that I really like this idea? I swear guys, I'm not a Nazi...

Which is why the af2 is the real issue here

It's supposed to be 700m long - just under half the length of an ISD, and just under the 900m that is a Victory.

It actually is pretty close to being in scale with those two.

It's the corvettes and the Nebulon B that are the most out of scale, when it comes to capital ships - the rest are all pretty close.

However its looks to bulky in comparison. It seems to have more mass than the VSD. And the worst is its relation to the MonCal Cruisers.

squadrons that are 12 ships strong?

My solution is to use these beauties (on the right :wub: ) FFG should have gone with the Mk1 from the start.

IMG_0119_zpshpjsullg.jpg

Edited by Salted Diamond