I am trying to do different squad lists but during that process I am finding some cards that has now a similar effect used by another card, but with totally different cost. This struck me most when I have seen Zuckuss crew on Dengaroo build. I reminded myself that there was this Elusiveness card years ago... Oh, an EPT. More expensive (2 points), less effective (as it can take only one red die a time) and, the queen: you can use it only if you have no stress tokens. I am really asking myself, maybe we should re-print some of the old cards to get them errated. I understand that the stress mechanism is different to what it used to be, but due to that some upgrades suffers terribly. This could be much more useful if there is no additional condition of having no stress, and could be much more playable and fun to have cards that are actually useful.
Not only in the tournament games, but also home wise. If one plays casually (using Elusiveness) with just old pieces against something with newer miniatures (i.e. including Zuckuss crew) will have a feeling that his stuff is much less efficient than the new models and that the game sucks... I don't want that to happen ever!
Do you see that problem as well? What other cards seems weirdly priced in terms of squad points?