So did you had game where you could see a win desolve into a defeat by a single decision?
I dont know about you, but I analyse any game a lot in my head. So I noticed that a single decision costed my opponent the win:
In a game VSD + Raider + 4 T/F + 2 T/I + 2 T/B vs. Assaualt Mk.II + Neb-B + some Alphabet Wings (3X,1Y,1A) it had come down to this:
VSD unscrachted, Raider gone, most TIEs down. Assualt MK. II badly mauled, Neb-B mostly damaged, but had repaired themselve to good condition. Only Y-Wings left.
We thought about concluding the game which would mean a Rebel win pointwise, however my opponent saw the Imperium in a much better tactical placement:
The VSD had just crossed the path of the MK.II turning its flank to the back of the Mk. II, the MK.II had two T/Bs at its back. The Neb-B was out of danger but also out of reach, the Y-Wing Gold squadron was facing the T/I Gamma at distance 1,5, both had lost some craft.
So my opponent transfered the last two shields to the back of the Mk.II (1hull left) and withdrew the Y-W into the range of the Neb-B. The Y-Wings could have reached but not attack the VSD, and could only hope to escape the T/I by withdrawing back to the NebB. Seeing that the Y/W went back and I would have to sent my T/I into the NebB Flak I raced them back to the MkII.
The last turn saw the VSD shoot down one of the two last shields of the Mk.II and both T/B the other. The final act were the T/I that surprisingly destroyed the MkII with their blue die turning the narrow win of the rebels in a sounding defeat.
So if he wouldnt have withdrew his Y-Wings into the flak cover I would surley have sent my T/I into them and not the Mk.II leading to the successful and guaranteed escape of the Rebel flagship.