Just making sure about fighter coordination team

By Sybreed, in Star Wars: Armada Rules Questions

Ok, so I'm gonna blame me not being a native english speaker for not being 100% sure on that card.

So, if I'm correct, the wording means that after a ship executes a maneuver, it can move a squadron at close-med range up to distance 1 anywhere, not up to distance 1 of the ship that just did a maneuver?

Because the 2nd scenario could mean that a squadron behind a maneuvering ship could move up to in front of the ship, at distance 1. Nah, that would be way too op, right? 1st scenario has to be the correct one.

After you execute a maneuver, you may select a number of unengaged friendly squadrons up to your squadron value at close-medium range. Those squadrons may move up to distance 1."

Your Ship Moves.

You Pick a number of Squadrons up to your Squadron Value. those Squadrons must be within Close-medium range, friendly, and Un-Engaged..

Each of those Squadrons, may make a Move that is DISTANCE 1, as if they were moving SPEED 1... In Any Direction... Regardless of the Speed on their card..

Wether or not they end up near the ship, near an enemy, Engaged, or not, is completely irrelevent :D

Edited by Drasnighta

After you execute a maneuver, you may select a number of unengaged friendly squadrons up to your squadron value at close-medium range. Those squadrons may move up to distance 1."

Your Ship Moves.

You Pick a number of Squadrons up to your Squadron Value. those Squadrons must be within Close-medium range, friendly, and Un-Engaged..

Each of those Squadrons, may make a Move that is DISTANCE 1, as if they were moving SPEED 1... In Any Direction... Regardless of the Speed on their card..

Wether or not they end up near the ship, near an enemy, Engaged, or not, is completely irrelevent :D

Okay that is exactly what I thought, thx. I really want to use that card in the future (B-wing player)

It was made for the Angry Bees.

no need to create a new topic, here is my question regarding this card in connection with flight commander:

You reveal a squad command, take the dial

You shoot with Yavaris

You move Yavaris

You do fct

You do flight commander and attack with squadrons

Late to the party I guess, I am sure it has been discussed already somewhere, so many thx for answering.

Raymus might get unhappy after he found such a nice home in Yavaris.

Yes that's how it works so easier to get the double tap with a pair of B-Wings. And all for 1 point cheaper than the old Yavaris + Raymus.

We just need a way of giving squadron tokens to Yavaris such as Garm, Tantive or Comms Net.