an ode to Biggs! (also he may be why rebels can't have nice things)

By ficklegreendice, in X-Wing

I want him to be the one to kill things. I want his lackeys flying around him to distract the big guns so he can blow gak up.

Nobody is dumb enough to think they can 1v10 fighter ships. Vader could vastly overpower his enemies on foot, but in a ship he's somewhat limited....well limited in the sense that hes not a 1man army limited lol

Unforcesensitive pond scum, ants squashed beneathe his shiny black boot heel :D

Edited by LordFajubi

I want him to be the one to kill things. I want his lackeys flying around him to distract the big guns so he can blow gak up.

Nobody is dumb enough to think they can 1v10 fighter ships. Vader could vastly overpower his enemies on foot, but in a ship he's somewhat limited....well limited in the sense that hes not a 1man army limited lol

Biggs barely showed up in the Wave 7 meta. The reason why he's in all the Rebel lists right now is that he's extremely useful for protecting Rebel ships against alpha strikes that otherwise wreck them post-Wave 8.

Biggs is good, don't get me wrong, but his prominence right now is not because he's some broken good tool, it's because Rebels got nothing else for reliably stopping Plasma Torpedoes and Crack Shot from blowing up their cool ships.

He's certainly not the most powerful tool any faction has in the game right now; that would be the Emperor.

Edited by WingedSpider

Have you flown a combination of your 2 favorite lists, yet? Something like Biggs, Braylen, Miranda?

The T-65 X-wing wasn't specifically an escort fighter. It was a superiority fighter, especially when it first came out. Keep in mind that at that time the TIE Advanced was the best the empire generally had to offer, and was both vastly more expensive and worse than the X-wing. As such, it could be used effectively in any role because it was the best fighter available. All the ships that are superior to it in the X-wing game had an enormous cost it the canon. There were only about 20 defenders ever produced for instance, whereas T-65 X-wings could be mass manufactured. Would you prefer one TIE defender, 36 TIES, or twelve X--wings with 16 Proton Torpedoes each, going into a dogfight?

I do believe that the T-65 has been let down by the developers expressing it in the game as a "jack of all trades", as it doesn't really fit int an role, besides Biggs. I could imagine a title for the T-65 only (the T-70 is good enough) along the lines of:

XJ X-wing (Title, 2 points)

Your action bar gains the [slam] action, and you gain 2 torpedo slots.

This is representative of the next generation X-wing model from the old canon, where it had both improved maneuverability and firepower. The slam action is equivalent to setting the S-foils to the closed position, disabling the ships weapons but allowing for far greater speed. This title in conjunction with PTL and engine upgrade, could have the T-65 travelling up to 11 straight. The extra torpedo slots give the X-wing the oomph its been missing. Would you want to mess with Wedge, PTL, XJ X-wing, Engine Upgrade, R2-D2, Extra Munitions, Proton Torpedoes and Advanced Proton Torpedoes?

Biggs' ability is fine the way it is, I think. It can't really be made more or less powerful without breaking Biggs entirely. What I'm more concerned about is the other X-wing pilots like Luke and Wedge that literally never arrive on the tournament scene. Luke, Wedge and Vader are the three most iconic pilots in the Star Wars Galaxy (Han is a smuggler, so he doesn't count), and I believe their popularity should be reflected by their prominence in the meta, the way Vader is right now, or Poe Dameron.

Pfff, if everything the battle of Yavin shows that even TIE-Fighter were a match for X-Wings. The issue is that X-Wings can do torpedo runs and thus threaten the imperial capital ships just like Y-Wings while offering a much better dog fighting platform when flown in formations.

Ever tested X-Wings against the imperial fleet in epic? :D

TIE fighters were a match for X-wings when they were in a confined space, directly behind the X-wings and being led by Darth Vader and supported by point defense artillery. In every single canon appearance of X-wings (T-65 or T-70) they have triumphed over TIEs by either accomplishing a near-impossible objective or through clear demonstration of dogfighting superiority. If you include the X-wing Books (which are now legends) you'll see that it takes a full flight (72) of TIEs to threaten Rogue Squadron. Their torpedoes were so enormously powerful that they threatened capital ships.

TIE fighters were a match for X-wings when they were in a confined space, directly behind the X-wings and being led by Darth Vader and supported by point defense artillery. In every single canon appearance of X-wings (T-65 or T-70) they have triumphed over TIEs by either accomplishing a near-impossible objective or through clear demonstration of dogfighting superiority. If you include the X-wing Books (which are now legends) you'll see that it takes a full flight (72) of TIEs to threaten Rogue Squadron. Their torpedoes were so enormously powerful that they threatened capital ships.

Rogue Squadron are aces. TIE-Fighter Pilots are … well, usually one tour of duty pilots. Rogue squadron is basically outnumbering a full wing of 72 TIE-Fighters and they do it even in TIE-Fighters. (Ok, TIE-Interceptors).

And confined space for 3 rebels at a time, the TIEs outnumbered about two or three to one, they still killed most of the rebels, while the rebels had just 10% of their forces committed to that trench run. 30 Rebel fighters launched against the death star and only 3 at a time did the trench run. Vader's pilots were aces , while the rebels had in this encounter not an experienced Wedge Antilles and his rogue squadron, but just whatever pilots they could get.

Attack on Starkiller base is in this regard quite different as Poe and his squadron is clearly full of experience aces with plenty of of victories under their belt. Speaking of victories and aces, over 90% of the air victories were made by about 3% of the pilots. You either get good or get dead.

For the torpedos, absolutely. That ability is the key feature of the X-Wing, that and the shields which helped a lot to actually keep pilots long enough alive to become aces. This is as well mentioned in the X-Wing novels, while the maneuverability advantage from the Z-95 over the X-Wing is iirc mentioned in the dogfight between Luke and Mara.

Edited by SEApocalypse

Until i saw Biggs i always had that complaint that there was no escort feature in this game. xwings generally escort bwings, corvettes, frigates, or whatever larger and less agile ship you can think of. Yet in xwing, only biggs does that.

Just last night I was formulating an idea for a "fighter screen" rule for Huge ships... perhaps I'll write it up tonight.

I dont want Vader with Escort lol...i want him ESCORTED because hes mean, not the first thing shot at.

Yeah, but then one of his escorts gets hit, automatically barrel-rolls into DV who in turn is sent spinning off the playing area.

Edited by ABXY

I agree with the OP, Imagine Whisper and Echo hiding behind Biggs. I get to throw 8-10 dice a turn jousting you until you burn through my 5 (6) ablative HP, that is nearly guaranteed to eat 3 great shots before going down. Then, I become a pair of the best arc-dodgers in the game to clean up whatever's left. That's why the Rebels can't have nice things. You can kill the Palp mobile turn 1 of shooting, but whoever's next to Biggs gets a free pass.

Have you flown a combination of your 2 favorite lists, yet? Something like Biggs, Braylen, Miranda?

it's on the docket, delaying because the ARC is just so **** pretty

Miranda's going to sub in for norra, though. Norra's really potent but her slowness gives her some horrible match-ups against fast large base ships (unless you count dengaroo, because tailgunner ruins dengaroo) which are just frustrating to play against

Have you flown a combination of your 2 favorite lists, yet? Something like Biggs, Braylen, Miranda?

I have that list earmarked for next time i actually get to play.

I don't understand. Is someone with 14,500 posts saying they just now realized the usefulness of Biggs and the effect he has on the game?

No, more like he just realized the insane extent of his ability had it been a normal thing and not limited to a singular rebel ship.

tbh it is probably why rebels keep getting ass agility ships.

I don't understand. Is someone with 14,500 posts saying they just now realized the usefulness of Biggs and the effect he has on the game?

Coming in at wave 4 just before the dark ages of fat PWT, there was no room to use Biggs. Then scum came along with xizor...

Wave 7 was all about that K :D and the stresshog which costs the same as Biggs

Only time I used Biggs prior was during wave 8, to escort in two Ks. those ships don't give two ***** about the joust

He was literally just there to deliver the conner warden on approach and then...well, who cares its Biggs

It wasn't until ARCs, which kinda have to joust, that I could see his value

Edited by ficklegreendice

Not sure how he wasnt useful in the era of PWT. Unless youre talking about putting him IN a PWT list, then yeah theres probably some points issues there.

His ability still works on PWT, in fact its impossible to dodge it like you can with some sneaky frontal arc placement (yeah biggs is in range1 but i cant target him sooo....FIRE AWAY!)

He died in two shots and didn't do **** about prefix phantom

Utterly worthless in the fat pwt meta as they were nigh invincible and didn't give up mov unless dead

Then we got TLT and crackshot and juke etc

I've been saying for years that Biggs is the biggest reason why FFG has had to be careful about any potential T-65 fixes. He is to that platform what Corran is to the E-Wing, Vader is to the Advanced, and Vessery is to the Defender.

It gets even worse when you have a Draw Their Fire ship with R2-D2 next to him. Richard Tsu was using the Biggs/DTF Wedge combo through pretty much all of Wave 6 and would consistently place in the top brackets of major tourneys with it.

He died in two shots and didn't do **** about prefix phantom

Utterly worthless in the fat pwt meta as they were nigh invincible and didn't give up mov unless dead

Then we got TLT and crackshot and juke etc

Even back then he had access to R4-D6, which means he took 3 hits from Whisper. Which is ironically exact the same amount he takes now from torp scouts. And was the Biggs, Wes, Klivian list not a thing back in Wave 4? Not tier 1, mind you, iirc because of TIE-Swarm and the inability to get enough shots on Han and not having half points?

He died in two shots and didn't do **** about prefix phantom

Utterly worthless in the fat pwt meta as they were nigh invincible and didn't give up mov unless dead

Then we got TLT and crackshot and juke etc

Even back then he had access to R4-D6, which means he took 3 hits from Whisper. Which is ironically exact the same amount he takes now from torp scouts. And was the Biggs, Wes, Klivian list not a thing back in Wave 4? Not tier 1, mind you, iirc because of TIE-Swarm and the inability to get enough shots on Han and not having half points?

That list dies miserably to all turrets come wave5. Yuck. What a horrible taste in my mouth remembering that time.

He died in two shots and didn't do **** about prefix phantom

Utterly worthless in the fat pwt meta as they were nigh invincible and didn't give up mov unless dead

Then we got TLT and crackshot and juke etc

Even back then he had access to R4-D6, which means he took 3 hits from Whisper. Which is ironically exact the same amount he takes now from torp scouts. And was the Biggs, Wes, Klivian list not a thing back in Wave 4? Not tier 1, mind you, iirc because of TIE-Swarm and the inability to get enough shots on Han and not having half points?

That list dies miserably to all turrets come wave5. Yuck. What a horrible taste in my mouth remembering that time.

How often do you see TLTs these days, scouts eat them alive ;-)

often?

TLTs are the main turret you see at all.

TIE fighters were a match for X-wings when they were in a confined space, directly behind the X-wings and being led by Darth Vader and supported by point defense artillery. In every single canon appearance of X-wings (T-65 or T-70) they have triumphed over TIEs by either accomplishing a near-impossible objective or through clear demonstration of dogfighting superiority. If you include the X-wing Books (which are now legends) you'll see that it takes a full flight (72) of TIEs to threaten Rogue Squadron. Their torpedoes were so enormously powerful that they threatened capital ships.

We probably shouldn't be using books that the Rebels are the clear heroes of to make unbiased approximations of their power/skill.

And as for the Death Star attack? Count how many ships fly into that versus how many fly away. Granted you don't ever find out how many TIEs were committed to that engagement, but it's not a stretch to say that a flight of X-wings and Y-wings got torn up by TIE fighters and one Ace in a TIE Advanced.

The X-wing books certainly had rebel protagonists, however certain events occurred (spoilers ahead) such as Ysanne Isard plotting an ambush, where she enlisted the full flight of TIEs because even she thought that a 6:1 ship ratio was necessary. Granted, it was rogue squadron, but other major squads were comprised nearly entirely of rookies and still proved their worth.

The whole purpose of the TIE concept was to overcome with numbers, so you can bet there were hundreds. Additionally, the Rebels had to continually dodge turbolaser fire, mucking up their attack runs. Darth Vader could have destroyed everyone except Luke and Wedge were time not of the essence "best starfighter pilot in the galaxy" style. Also, it was a flight of X-wings with literally 10 minutes to prep ships, formulate a plan and go for it. I'm not saying that X-wings were supersoldiers, but 3:1 even odds for an X-wing pilot doesn't match the 2:1 seen in the game.