Ouch...
Peril on Naboo [OOC]
Updated Kanti's sheet. Spent credits on stuff, and moved my rank of ranged light to gunnery.
Point of interest, I have no weapons. And moving forward, ships and speeders would make me a happy camper.
So what do our characters know about the Krath?
Everybody make an average Fear check due to the suddenness of the attack. Pleas see the OOC post for a few extra details on what you already should know.You are a bad, bad man...
Fear check : 1eA+2eD 2 failuresSort of fits the character to have Massan start the game scared witless...
So, Massan suffers 1 Setback on all checks for this encounter. And, as a Force sensitive...
2 lightside on the destiny pool, and a slightly embarrassing fail with 3 advantage on the fear check, which should have been an easy check for him. I guess Kallu is particularly wary of the Krath, after seeing them defeat the crime family he used to work for
Fear check : 3eA+1eP+2eD 2 failures, 3 advantage
A Setback on all checks this encounter. The three advantage can be used for various things; I would suggest adding Boost to your next fear check, but that's up to you.
The Magikarp of all rolls! Which technically counts as a failure, so Setback on all checks this encounter.
So what do our characters know about the Krath?
The general things: They originate from the Deep Core world of Empress Teta, and they've been battling the Republic for control of the galaxy.
Everybody make an average Fear check due to the suddenness of the attack. Pleas see the OOC post for a few extra details on what you already should know.You are a bad, bad man...
Fear check : 1eA+2eD 2 failuresSort of fits the character to have Massan start the game scared witless...
So, Massan suffers 1 Setback on all checks for this encounter. And, as a Force sensitive...
I know I know. Hello conflict my old friend...
I'm working on an opening post covering what has happened from Massan's point of view while the group traveled to the capital.
First IC post is up. Out of curiosity, do we know anything about what kind of ground troops the Krath employ? Ordinary soldiers? Heavily armored troops? Troops with jetpacks and rockets? Droids?
Perhaps a Knowledge (Warfare) might give us some details?
A mixture of infantry and droids. Not many assault vehicles in this setting.
Destiny Roll
Fear Check
2eA+1eP+2eD : 1 failure, 2 advantage
I need to buy equipment but that's it will do that.
I'll let everybody make their rolls, make their posts on the IC board, and perform any finishing touches on their character sheets before we advance a little. I'll probably be turning in pretty soon, though. Looking good so far.
As for Destiny, we're waiting on one more roll, but we stand at: 10 Light and 1 Dark.
Fear Check
2eA+1eP+2eD : 1 failure, 2 advantage
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Failure, so the previously established Setback on all checks this encounter (until otherwise changed). I'm thinking "the general confusion of the attack has thrown Osfmor off his game, but his professional training is kicking in and will likely help him soon," but feel free to spend them as you like.
A success! Must have some loaded dice.
Not much else to fear after escaping slavery from a Hutt!!!!!
Try telling that to Massan...
One question, is Osfmor with the group, or are the five other players in one group with him starting alone? I only ask because if he's a Naboo militiaman it would be sort of strange for him to try to flee the planet with us foreigners...
Well I passed but with that much threat I'm either staggered or suffering a bit of strain to start with!
One question, is Osfmor with the group, or are the five other players in one group with him starting alone? I only ask because if he's a Naboo militiaman it would be sort of strange for him to try to flee the planet with us foreigners...
That would depend on jnr, but one possibility is that Osfmor could be more useful outside the city, so he doesn't get captured and/or killed.
Destiny Pool : 1eF 1 Dark Side
Fear check : 1eA+2eD 1 success, 3 threat
Well I passed but with that much threat I'm either staggered or suffering a bit of strain to start with!
Take strain.
One question, is Osfmor with the group, or are the five other players in one group with him starting alone? I only ask because if he's a Naboo militiaman it would be sort of strange for him to try to flee the planet with us foreigners...
That would depend on jnr, but one possibility is that Osfmor could be more useful outside the city, so he doesn't get captured and/or killed.
So, jnrschulz, perhaps you could tell us your thoughts on this?
One question, is Osfmor with the group, or are the five other players in one group with him starting alone? I only ask because if he's a Naboo militiaman it would be sort of strange for him to try to flee the planet with us foreigners...
That would depend on jnr, but one possibility is that Osfmor could be more useful outside the city, so he doesn't get captured and/or killed.
So, jnrschulz, perhaps you could tell us your thoughts on this?
I could see him joining the group during the invasion to help them fight the Krath. As for getting off planet, he could leave Naboo because of revenge on the Krath, rescuing members of the government taken by the Krath or just he feels that is at odds with the culture since he is a soldier in a peaceful society.
Just a FYI most of my posting will be at night and on the weekend (mostly Sunday).
Has everyone gotten to an agreement on what they want to do as a group? I'll post the next bit when everyone has.
Back it up a little bit, guys, you can't just teleport from where you were partway across the city. We're still technically confined in an encounter, so there's a bit more to crossing the city than saying you cross the city.
Ok - we could probably do with a bit more detail about where we are, and what's around us then. Do you want a perception check? Or some kind of local knowledge check (I don't know if Naboo is core worlds or outer rim)?
Ok - we could probably do with a bit more detail about where we are, and what's around us then. Do you want a perception check? Or some kind of local knowledge check (I don't know if Naboo is core worlds or outer rim)?
I'll just say. You just left the medical facility, and haven't had time to go parts hunting, so that's where you are. The nearby area is more tailored for residential shopping and use, and most of what you traveled through is near a lot of residential areas. It's hard from a cursory glance to tell of it's upper class or mid- or low-class residential, as Theed is older and very pretty, though you are a ways from the Palace.
So, to sum up: near a hospital/medical facility, near residential neighborhoods. I should also say that the people are already starting to panic around you.