Hi All,
So there's a thread out there somewhere (and I'm too lazy to look for it) which had brought up the prospect of kinda using some of the Armada mechanics to put together a WWII (well it could almost be any era at sea) set of rules. When I had first played Armada this was one of the things that had hit me as being something worthwhile to explore.
With what I've put together, it's really far more than Armada, there's a long history of wargaming mechanics blended in as certainly other games that have their own influence as well.
I'm far enough along where the first place tests are starting to happen. I'll have some pics on my blog probably tomorrow.
If there's anyone else that would be interested in picking up the PDF, etc etc and giving it a whirl I'd be interested in feedback. It'll be quite limited, just a play tester or two...
Caveats. Plenty to write as of yet. I've only put together DD and CL stats for a few classes of US and Japanese ships approx for 1942.
Things admittedly inspired by Armada.
1) Movement tool
2) Damage Deck
3) Dice (but used in a sort of different way)
4) squadrons sorta
Anyway it's been a fun exercise...
