Giving up on Rebels in competitive; please rate this list

By StriderZessei, in X-Wing Squad Lists

Ace TIE Defenders (100 pts.)

-TIE Defender: · Colonel Vessery (35)

Veteran Instincts (1)

Twin Ion Engine Mk. II (1)

TIE/x7 (-2)

-TIE/fo Fighter: · "Omega Leader" (21)

Juke (2)

Twin Ion Engine Mk. II (1)

Comm Relay (3)

-TIE Defender: · Rexler Brath (37)

Juke (2)

Twin Ion Engine Mk. II (1)

TIE/x7 (-2)

-or-

New Palp Aces (100 pts.)

-TIE Advanced: · Darth Vader (29)

Predator (3)

TIE/x1 (0)

Advanced Targeting Computer (1)

-Lambda-Class Shuttle: Omicron Group Pilot (21)

· Emperor Palpatine (8)

-TIE Defender: · Rexler Brath (37)

Juke (2)

Twin Ion Engine Mk. II (1)

TIE/x7 (-2)

Edited by StriderZessei

Put engine upgrade on vader instead of predator. That keeps vader alive.

Put engine upgrade on vader instead of predator. That keeps vader alive.

That puts me at 101 points.

Put engine upgrade on vader instead of predator. That keeps vader alive.

That puts me at 101 points.

Engine upgrade and adaptabillity on vader to take advantage of the PS game. Subtract predator and tie mk 2 for points. Vader becomes more nimble and Rex doesn't need the mk 2 anyway.

x7 and Juke on a Defender is monster. Evade/Focus nearly every turn. Nasty.