I started a new thread in case anyone wants to post custom versions:
Hired Killers: A Custom Scum Aces Expantion
I started a new thread in case anyone wants to post custom versions:
Hired Killers: A Custom Scum Aces Expantion
I'd like to see a simple M3A fix:
Modification
M3A scyk only
Increase your hull value by 1. You must equip the heavy scyk title. You may equip another modification.
0 points
The extra mod is like the allowance from the smugglung compartment, so not unprecedented and a free extra hull fixes alot of issues IMO. Probably a way to make it less wordy, but I don't feel like thinking too hard lol.
I think the K fighter is the least in need between it, the viper, and the scyk. I would like to see something for the viper.
"Light" Scyk (1pt, Title, Scyk only): Turn your hard turns green.
Patched hull (0pt, Title, Scyk only): When recieving a facedown damage card, you may discard this card to discard a facedown damage card. Include the Extra Munitions rule if there's space, for extra hilarity.
You now have:
a 14pt beefy TIE
a 15pt A-wing with less zoom and no boost or AT, but more turn
A 17pt 4 hp heavy Scyk.
Two cards, but three base builds... one of which starts to resemble a viable 3 ship build.
They skipped the 'extra card' bit (thank goodness, in many ways!), but the rest is bang on. A little suprised, but very happy to find it.
Maybe two model box release with fixes of the Starviper, along with an alternate paint scheme of course.
And...........?
Scyk got their fix, so I think the Khiraxz needs some love. Best part is that both ships are heavily featured in the Black Sun. It'd be sweet to get the Black Sun paintjob in the Black Sun Ace art.