Clone Wars OOC

By Rakaydos, in Star Wars: Force and Destiny RPG

What's with those loaded purple dice!

Well then someone who has high agility and decent piloting should start flying the ship....or maybe we order to reduce speed and remove one setback at least

We can try slowing down and start tanking hits we do have two mechanics.

So, how hard is my check going to be if I want to join the engineers and try to help repairing the ship?

Edited by Arctanaar

Depends how damaged the ship is no higher than three though. I don't know how damaged the ship is.

I thought we were going fast so we could come to the aid of the base, not just because of the fighters. Hence my suggestion for the use of one of the advantages.

Anyway, we should probably wait on all of this until the GM can adjucate the results of last turn.

Well then someone who has high agility and decent piloting should start flying the ship....or maybe we order to reduce speed and remove one setback at least

Reducing speed turns reds to purples, but the two blacks are just because a big ship doesnt corner well.

Ship has about 20 hull damage from earlier turbolaser hits, and 10 system strain down- both are easy checks as they are under half the threshold.

Knowlege warfare or knowlege outer rim, easy, to identify buzzdroids.

What's the WT of the ship?

46 hull threshold, 24 system strain

Do you want me rolling for the pilots this turn, too?

Are we rolling vigilance for the encounter with the buzz droids?

The buzzdroids are outside the hull, and arnt interested in coming in through the airlocks. Average perception check with 2 blacks to locate the buzzdroids by hull sound alone.

Tassedar I can assist you in the perception check i suggest you do the perception check since I don't have it trained and my cunning is a two.

K so a boost

Wew lad. First roll and a Triumph on the Perception check.

Weirdly enough, I think that Pouncer is probably our best bet for finding the droids. He's got 3 Cunning and 2 Perception.

Both Tesserah and Soryn know where they are, at least in our section of the ship.

I like how my assist did nothing, I think Kor is too busy looking at Tess.

Expect lectures from the uptight Pau'an on the whole "attachments are bad" if he sees more of the lovey-dovey eyes :D

sooo seeing as we cant just open a hatch is there a way to use foce move without seeing the droids and flinging them off?

Force move hopefully!

Does anyne have force move with a range greater then Engaged?

Besides, who said you cant open a hatch? It's just a few athletics checks... >:D

Did someone say athletics? I can do that. Difficulty?

Edited by Shlambate

force move starts at short range.

Yeah Kor probably keeps looking at his hand then to tessrah then hand again.

Edited by Tassedar