Clone Wars OOC

By Rakaydos, in Star Wars: Force and Destiny RPG

And we still have a battleground of clanklers after this. However we were ordered here to train not engage is battle so we all should meet up with the base commander before we run into battle.

Btw tomorrow i'll be away all day so i won't post much at all

@rakados add 1 more black to attackers roll I have another defensive from talents.

It wasnt listed as Melee defence on your sheet.

melee defence: 1eS 0 successes
s--.png

Also, what talent? I dont see any Defensie training selected on your sheet.

Edited by Rakaydos

I parry to not take any damage. How much damage did Tess take? Burr needs to go before the next combat round and then one piloting check right?

Edited by Shlambate

I am sorry, but I am a little bit confused. How much ranged defence to the beasts have?
I will add the black dice later.

Edited by Arctanaar

I think it's one setback for where we are not that they have defense.

It wasnt listed as Melee defence on your sheet. melee defence: 1eS 0 successess--.png Also, what talent? I dont see any Defensie training selected on your sheet.

Yeah defense training I sent a updated sheet because the first one I posted was incorrect on xp spent

I think it's one setback for where we are not that they have defense.

Umm, wait. Am I understanding correctly that they have no ranged defence, and that there is still one setback die to be resolved? If so, what is the origin of that setback, again?

Also, shouldn't Vyrr be at medium range, considering that he has only just arrived from the Engineering?

Edited by Arctanaar

I believe the GM said something about it, I don't remember but I've been rolling one setback since. I guess your at short range from what the GM says.

I think it's one setback for where we are not that they have defense.

Umm, wait. Am I understanding correctly that they have no ranged defence, and that there is still one setback die to be resolved? If so, what is the origin of that setback, again?

Also, shouldn't Vyrr be at medium range, considering that he has only just arrived from the Engineering?

The PCs and creatures on the ramp are facing setback dice for fighting outside a ship in flight. As you are making a ranged attack from inside the ship, you do not get that setback.

I have you short, as you do not have a line of fire on the creatures till you get to short range.

So does the combat go back to the top of the round now? Or are we waiting on a piloting check?

I think we are waiting for shy ion to do her turn the top order.

Okay! I'll do my rolls, one sec.

There we go. Barely a success, and more threat.

Passing by the skin of our teeth there.

We're doing good! I mean I haven't been hit. Yet.

Ok so I got 4 advantage. Which next person can use all at once or feel free to split it up!

Edited by dengarboys

I'll take 4 boost sure why not. Let's hope I can hit them this time.

For Narnia and For Tess!! I hit something!

Edited by Shlambate

Woo! I killed it Tess come back! Anyways what's the turn order look like now? Do the creatures go? Vyrr, Shad and Dera all need to go right?

I believe that, with this vigilance roll, I'm right after the beasties.

By the way, who's the most wounded right now? IIRC it's Tessrah, but I might just be confused.

Heal Tess she took a beating Kor is more than fine i think Shad took 4 wounds in total. Soryn is lucky and just got tossed around.

I believe it's 3 PC slots, the creatures, then 3 PC sots, then the pilots (who no longer need to make checks, but I still need to narrate end of round stuff)

I only see Soryn and Kor's actions, so there's one more slot.

If I go to sleep before my turn comes up, may I ask to make an aim+attack with the blaster for me?

I just did my attack. If i understand right now we have 3 beasts because one is dead right?

Also if anyone isn't able to attack or reach the beasts, you can use the the influence power to inflict strain, which are wounds for the beasts. It's much slower than a successful attack but useful anyway.