Clone Wars OOC

By Rakaydos, in Star Wars: Force and Destiny RPG

I think 2 boosts are floating to next player so waiting on creatures before I do anything.

I should make the Battle Meditation roll. One sec.

Edit: At least I'm getting good luck on the Force dice. Tell me when it's time for the pilots.

Edited by The Shy Ion

Wait so they're minions? I.e. Crits can kill outright?

And, yeah, they're probably minions, since their initiative was rolled all in one clump.

Nice! Hopefully they pass so we don't have a horrible battle compounded by freefalling.

I've already had someone request to be caught if they fall :D Soryn will do his best - and then hold it over people that he's better after a clear measure of skill has been shown between the Padawans.

Heh! Dera's just gonna stay up on the bridge and miss the whole combat, 'cause she does not trust these pilots.

I don't think anyone trusts them much.

I feel like we got the bad batch of Clones. I look forward to drilling them into a well oiled fighting and piloting machine. Then having them die due to terrible rolls right when we need them most.

I feel like we got the bad batch of Clones. I look forward to drilling them into a well oiled fighting and piloting machine. Then having them die due to terrible rolls right when we need them most.

I might finally get to use this Leadership skill for something! :D

...and probably Heal, too. Lots and lots of Heal, considering how they've been rolling so far.

Where is Captain Rex when you need him.

So, this is an AoR module... and these creatures really have immunity to lightsaber breach.

Not minions either. Good news is that if you stall them outside the defense guns will be joining the fight next round.

Haha yes! A challenge right out of the gate. Loving it!

Updated my IC post to reflect the lack of damage.

Edited by dengarboys

Dengar roll that Crit hoping for a 100! Do we roll, Piloting again if so Iron do the Honors!

Edited by Shlambate

Does anyone know how to roll D100 on Orokos?

1d100

Example: 1d100 5

Just like that.

Really!!? Five!

Edited by Shlambate

Oh, how easy! Alright, I'll post that in too. Wish me luck!

Got 11...

11-15 Sudden Jolt Drop whatever is in hand

Can the one I hit lose purchase on the floor and be forced to fly back outside?

Edited by dengarboys

Good luck 100!

Criticals kill minions unless it's the one that gives you a 2nd attack

GM said they are not minions though.

Yeah so I'm hoping to leverage poor footing, even for weird manbat creatures and have this one stumble and fall out, since it can't really drop anything in hand (yet).

Oh they are rivals! GM likes to make things difficult for us, i was hoping for minions. And they are also immune to breach. Anyway i did 3 damages to the dragon.

Soryn maybe can kick it out of the airlock, with enough advantages or a boost die (btw i wanted to pas a boost die with my advantage, that's why i said Shad leaves more room to the others). If anyone has Move up to the hurl upgrade can try to push them.

For the record the bests have a soak of 4

Edited by Lareg

Which means I'll do a base of 4 damage if I get 1 success.

Alright, I will be coming into the fight, then. Considering where Vyrr was, it is not unreasonable to assume that he could be passing Cargo (if I recall the ship's innards correctly). Seems like it's a good thing that I took a blaster rifle with me.

Such a non elegant weapon for a more civilized time.

Never mind the picture isn't showing up correctly on my screen.

So How much damage did Soryn just take? I took 4 from that 11 damage unless we can parry the claws. Can we parry the claws.

Edited by Shlambate

you can parry the claws. They missed Soryn, but hit the other two.

Also, the creatures are Sillouette 2, so Draw Closer wont be working. Next pilot check is only 1 red.

Edited by Rakaydos