Noob question perhaps.
So, when crafting items, you can end up with Despair results, even two according to the tables.
How ?
I guess a GM can spend a destiny point to make the test harder (though I'd have to say that'd be a little in bad taste in my book unless you are crafting stuff for plot reasons), which would explain one of them, but what about a second? Are there any other ways to gain these results? (You could probably make an interesting house rule where you upgraded both sides voluntarily, so you could deliberately design powerful, heavy, cumbersome weapons - though it might be a balance nightmare)