Either way I hope Thrawn does NOT reduce command dials. I tend to set my dials exactly the way I want. It's not hard to predict when I'm going to be within firing range and plan ahead. Giving Thrawn that ability would feel like a waste.
I've got another cool idea -
At the beginning of the game, set aside an asteroid obstacle. At the beginning of each status phase, you may place that obstacle anywhere in the play area that does not overlap another ship.
-Cloaked Asteroids!