Arcsarcsarcsarcsarcs.... ARCS!

By ficklegreendice, in X-Wing

also basically permanently retired Thane, he has a sick match-up against Dengaroo but against just about literally everything else , r3-a2 gunner Braylen is far far FAR more useful

the various games over the two weekend tournie have sadly reinforced my inability to fly squads without guarantees

that and anything with an evade result just screws you , tail gunner or no. Having an evade token v a rear arc shot already halves your maximum potential damage and that's assuming you don't get a less than perfect roll and do no damage anyway

Norra suffers less from this because, provided you roll only natural hits and focus, her ability just adds another hit/crit to your roll so you can overpower defensive tech with 4/5 hit results or 3/4 hits with tailgunner.

Braylen stress just stops the bull cold most of the time (not v x7 defenders) but gunner also hilariously lets him hit surprisingly hard through these modifiers with or without actions. Either they spend mods and have none for the second shot, or they have to let damage through to prevent the double stress

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Edited by ficklegreendice

Ok. So. Real talk now: How do these do against 3 Jumps? How do they do against Palp Aces, Palp Soontir Vader?

Lastly, how well against Dengaroo?

Ok. So. Real talk now: How do these do against 3 Jumps? How do they do against Palp Aces, Palp Soontir Vader?

Lastly, how well against Dengaroo?

covered dengaroo a while ago

Norra and Thane just plowed through him in two rounds, not even a contest. Tailgunner ruins his ****; biggs forces split trades

Scouts? idk havn't run into it. Not optimistic; probably auto-loss honestly. low agility v ordnance

Palp aces, eh. So I did run into them and only lost (mod lost but those don't exist) because a one hull soontir decided he didn't want to take damage from two fully modified range 1 ARCs.

then again, evade tokens in general are a problem for ARCs. Tailgunner is nice but an evade token is half your max damage output (or ALL of it if you don't roll perfect). Norra is the only one who can really power through using her ability (and rolling only hits/focus)

but that was with Norra + Thane + Biggs. With r3-a2 gunner Braylen, I'd honestly be surprised if you had much issue at all. The guy is vicious

didn't test v aces with Braylen, but he did clutch out v Fang Fighters twice and v Tie/D Vess, x7 Ryad and omega leader

Edited by ficklegreendice

do you remember which page your dengaroo talk is on? I have no way of seeing how the arcs beat through that directly.

Norra hits hard. Real Hard

Predator + R7-T1 + EI + Title + Tailgunner/Kanan/Weapons Engineer

She can focus, and R7 for a TL, then boost out of enemy arc or into range 1. Predator gives her reroll after using TL for ability. Havent decided on the crew I like. Tailgunner lets her rear hit almost as hard as the front. Weapon Engineer lets R7-T1 get off more reliably, by having anyone's arc in her front and rear arc trigger R7, then WE lets her second TL be on the ship she actually wants to attack whether she is in their arc or not. Kanan gives her freedom after stress. Gotta play test them all, see what I like better

Played her with Braylen + Gunner + R3-A2 and Biggs. Like that combo. Wes would be nice as well. Also leaning towards Jan, who will give Norra basically 5 attack from range 2-3, and 6 at range 1. Craziness. Braylen/Wes better option for meta lists though.

or just PTL norra. Simpler and cheaper :P

Dengaroo's just a product of hyper modified green dice versuses tailgunner

yeah, it's real cute that he can roll a consistent 2 evades after the countermeasures drop. But a constant 1 evade? Against fully modified aux arcs? 9 health vanishes quickly, and then the crits start piling...

there's also Thane. Thane can drop TL during combat, AFTER countermeasures. Can combo with plasma torps and g-chips to be basically a torp scout.

if dengaroo goes for intentional blocks, Thane can take it and then use his action to either r7-t1 or b-roll out of base to base and still shoot

the problem v torp scouts is that they're not one Jm5k but instead 3 :(

Edited by ficklegreendice

also basically permanently retired Thane, he has a sick match-up against Dengaroo but against just about literally everything else , r3-a2 gunner Braylen is far far FAR more useful

the various games over the two weekend tournie have sadly reinforced my inability to fly squads without guarantees

that and anything with an evade result just screws you , tail gunner or no. Having an evade token v a rear arc shot already halves your maximum potential damage and that's assuming you don't get a less than perfect roll and do no damage anyway

Norra suffers less from this because, provided you roll only natural hits and focus, her ability just adds another hit/crit to your roll so you can overpower defensive tech with 4/5 hit results or 3/4 hits with tailgunner.

Braylen stress just stops the bull cold most of the time (not v x7 defenders) but gunner also hilariously lets him hit surprisingly hard through these modifiers with or without actions. Either they spend mods and have none for the second shot, or they have to let damage through to prevent the double stress

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New stresshog? New stresshog.

Plus, that 50% chance of ditching stress ability is ideal for a stresshog. And it's on the cheapest ARC. And unlike the normal stresshog, you get to double stress something more than once per game before they blast past your stressed ass because of your rear arc instead of being stuck doing white hard 2's for the rest of the game.

Add that loadout to a 26 point R4-D6 Biggs and you have 42 points for a Poe or whatever.

Stresshog? No sir

that's BRAY len Stramm

aka The Stress Mule

but yeah that's the exact idea. (and it bears out in practice; so easy to keep that aux arc covering your squad and really difficult to avoid)

Stressmule, Bigglesworth and a regenerator. But **** Poe, Poe is some dull low-damage crap. Miranda or Norra!

Edited by ficklegreendice

Stresshog? No sir

that's BRAY len Stramm

aka The Stress Mule

but yeah that's the exact idea. (and it bears out in practice; so easy to keep that aux arc covering your squad and really difficult to avoid)

Stressmule, Bigglesworth and a regenerator. But **** Poe, Poe is some dull low-damage crap. Miranda or Norra!

You want Miranda with TLT, LRS, EM, and Homing Missiles. You'll be able to spend shields to boost those missiles to 5 dice without any consequence as long as Biggs is still around.

I just run bombs on Miranda

because **** dice

but that's an option; blows poe out of the water for sure

or just PTL norra. Simpler and cheaper :P

Ps 9 for vi is usually a thing. How have the games been with norra without VI against higher ps?

I ran Norra, Braylen, and Biggs against a strange Ryad/Maarek/Inquistor list last night. Ryad ended up at range 1 of a focused and TL'd Norra, and didn't have an evade token(2 speed maneuver, he regretted that decision really quick) only a focus token. Rolled 3 hits and a focus, ended as 5 hits, poor bastard rolled 3 blanks. I nearly 1 hit killed a Defender with primaries.... Norra is awesome.

Almost lost that game, because Maarek and Norra were all that was left at one point and he just kept ioning Norra while she was stressed. He missed ONE ion, i got the focus and TL, and reduced him to half health in one attack, killed him next turn. Maarek got 6 attacks on Norra without killing her(thanks, C3P0), and two rear arc attacks was all i needed to wipe him off the board.

These ARCs are awesome. I decided i needed to have a real one. Should be here by the 23rd... I'm pretty excited.

Edited by Razgriz25thinf

so. what do you do with the rear arc attacks? tail gunner?

so. what do you do with the rear arc attacks? tail gunner?

Yeah. While i got very lucky with rear arc attacks in my last game, i know that not every game will be like that. C3P0 might be coming off of Norra for Tail Gunner. Reduction of agility is such a big thing when talking about 2 dice attacks. When combined with Norra's ability and Overhaul, It's, in some cases, actually better than shooting out the front.

Really better than c3po?? I find that hard to believe.

Too bad can't get that power another way. I do like VI

also basically permanently retired Thane, he has a sick match-up against Dengaroo but against just about literally everything else , r3-a2 gunner Braylen is far far FAR more useful

the various games over the two weekend tournie have sadly reinforced my inability to fly squads without guarantees

that and anything with an evade result just screws you , tail gunner or no. Having an evade token v a rear arc shot already halves your maximum potential damage and that's assuming you don't get a less than perfect roll and do no damage anyway

Norra suffers less from this because, provided you roll only natural hits and focus, her ability just adds another hit/crit to your roll so you can overpower defensive tech with 4/5 hit results or 3/4 hits with tailgunner.

Braylen stress just stops the bull cold most of the time (not v x7 defenders) but gunner also hilariously lets him hit surprisingly hard through these modifiers with or without actions. Either they spend mods and have none for the second shot, or they have to let damage through to prevent the double stress

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REB%2BDROID%2BR4%2BD4.png REB%2BARC%2B170.PNG :wub:

Really better than c3po?? I find that hard to believe.

Too bad can't get that power another way. I do like VI

It's a juggle. With C3P0, you have a theoretical capacity to get 3 evades with Norra if you guess an evade and get it. Either way, you are guaranteed 2 evades. With Norra(with her modifiers), she has a 5/8 chance to get 2 evades. So you lose a 3/8 chance to get the second evade.

HOWEVER. Your ability to hit and damage targets out of the rear arc(and if you do hit them it's guaranteed to be a crit) with Tail Gunner is really high. It makes the rear arc very much worth using.

Would you rather kill your opponents faster, or live slightly longer? Dunno. I'd love to hear fickle's thoughts though.

Ps 9 for vi is usually a thing. How have the games been with norra without VI against higher ps?

versus higher PS ptl, your auxilary arc lets you get into positions past where their green maneuvers would take them while threatening shots on them

they can't k while stressed unless they're ryad (lower ps) so they can't shoot you

in order to exacerbate the strength of an aux arc, use obstacles to sandwich them into predictable maneuvers or get them out of the fight for a round (note: VI vess)

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with Braylen, though, higher PS pilots are basically neutered to the point of non-issue (apologies for quality)

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so. what do you do with the rear arc attacks? tail gunner?

tailgunner

I've given up the thought of ever using c3po on Norra because the 2-dice ass primary is just so worthless without it and sometimes even with it

the aux arc is basically the reason PTL Norra is at all playable

Edited by ficklegreendice

I just run bombs on Miranda

because **** dice

but that's an option; blows poe out of the water for sure

Firepower is not everything, the important thing is that Miranda (or Norra for that matter) contributes much more to the combined wingspan of the list.

I thought I'd take a moment to appreciate the least interesting member in the squad: good ole Biggs

a toast to the mustache!

for letting ARCs out-joust defenders

for making sure your incredibly slow 1-agi ships don't evaporate on approach

to annoy the opponent to no **** end when they just can't kill the little X, especially after Braylen's had his action denying way :P

for allowing your obstacle loving aux arcs to not get completely and utterly hard countered by tractor beams

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I thought I'd take a moment to appreciate the least interesting member in the squad: good ole Biggs

a toast to the mustache!

for letting ARCs out-joust defenders

for making sure your incredibly slow 1-agi ships don't evaporate on approach

to annoy the opponent to no **** end when they just can't kill the little X, especially after Braylen's had his action denying way :P

for allowing your obstacle loving aux arcs to not get completely and utterly hard countered by tractor beams

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They look so beautiful I want them. When will they come?

Played 2 of them for the 1st time today on Vassal... had a blast! :lol:

Hey Fickle, what do ARCs do better as Biggs companions than an R2D2 Corran and an R2A3 Wes aren't already doing? I mean other than beings awesome looking miniatures

Hey Fickle, what do ARCs do better as Biggs companions than an R2D2 Corran and an R2A3 Wes aren't already doing? I mean other than beings awesome looking miniatures

idk

I like em better for sure

r3-a2 braylen has far more coverage and is far easier to bring to bear, he just doens't have anti-torp scout abilities

Corran at 42 points is imo a hollow shadow and I'd take Norra or miranda over him any day

lower ps seems like an issue until you start experiencing the joy of aux arc coverage

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Edited by ficklegreendice