Arcsarcsarcsarcsarcs.... ARCS!

By ficklegreendice, in X-Wing

Hang on, I call shenanigans!

Your biggs is alive in all your photos :P

Hang on, I call shenanigans!

Your biggs is alive in all your photos :P

he's pretty dead in the "Failin braylen" picture :ph34r:

Not sure if it's been mention here, but how does a ptl BB8 Norra sound?

Not sure if it's been mention here, but how does a ptl BB8 Norra sound?

fun as hell but nowhere near r2d2 levels of amazing

bare minimum r2d2 has gotten me is 4/5 shields, so effectively 150% ARC (round up or down) for a measly 4 points. Combos stupendously with Norra's defensive portion of her ability (which you generally use if you're not getting +1 over max hits against anything that can evade, because then you don't even bother modifying your attack because it will bounce, unless you're not getting shot at obviously)

one time against 3 x7s, he more than doubled her health (wasn't timed as it was casual, but she soloed Vessy, Ryad and a delta)

bb8 is amazing fun but you just can't win dice trades on 1 agility without regen

Edited by ficklegreendice

Yesterday I tried flying Norra with Predator, R2-D2, Rey, Alliance Overhaul and Vectored thrusters. It worked like a charm, before any actual engagement I had three focus tokens stacked on Rey which in turn allowed me to take the target lock action whenever I needed it. Predator allowed me to get full stacks of damage more often than not.

Norra with PTL and Tail Gunner is NOT the only workable build.

Wow, totally ninja'd. I was just coming into this thread to look for thoughts on Rey+ Predator as an alternative to PTL + tail gunner.

I can see the merits of both, but Rey + Pred working for your front arc and being useable even when stressed has me interested.

[pics]

I can't believe you haven't upgraded your ARCs' dials!

Yesterday I tried flying Norra with Predator, R2-D2, Rey, Alliance Overhaul and Vectored thrusters. It worked like a charm, before any actual engagement I had three focus tokens stacked on Rey which in turn allowed me to take the target lock action whenever I needed it. Predator allowed me to get full stacks of damage more often than not.

Norra with PTL and Tail Gunner is NOT the only workable build.

It's not, but unfortunately it's still the optimal one. Tail Gunner is just straight up too necessary on an ARC if you want to push any damage through out the back, and as fickle has said, it's pretty reasonable to shoot out the front for the very first turn of combat, and then never shoot out of the front the entire game. I have done this, and without Tail Gunner i might not have won against the various X/7 Defenders, Inquisitors, etc that i've played against.

Which again is unfortunate because there's just so many great crew i wish i could use like Rey, but if you can get both halves of Norra's ability AND Tail Gunner at the same time, that's by far the most optimal build.

Wow, totally ninja'd. I was just coming into this thread to look for thoughts on Rey+ Predator as an alternative to PTL + tail gunner.

I can see the merits of both, but Rey + Pred working for your front arc and being useable even when stressed has me interested.

if you don't ever run into any imperial ship (or aggressors or shadowcasters), I can see it working

practical experience from a whole month of nothing but ARCs says PTL tailgunner is simply more reliable, though. An evade token is literally half your maximum damage output gone , and 3 agility should average (when the dice aren't being assholes) 1 evade per roll. That's all your damage outside range 1

unless you're really really lucky, but imo that's not a great gameplan

after a month of ARCs, I've K-turned a grand total of 4 times and never once on Norra. She really never needed it. The front arc is still largely ornamental (most often, you literally use it once or twice on the first pass); you'll get far more than your fair share of tailgunner

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I do wish it weren't the case, but that's the simple result of a game mechanic I do not particularly enjoy. If only the ARC was a 3 die primary :(

Edited by ficklegreendice

Wow, and I thought I was clever for thinking of Predator/Rey yesterday. I'll definitely be giving it a try to see how it works in my local meta.

I'm curious how often you guys who already have your Arcs are using the barrel roll from vectored thrusters?

It's great to line up shots when somehow your move and the aux arc isn't enough. It's really hard to hide from this ship.

Initially I wasn't sold on the ARC, but this thread in particular has made me change my mind to the point where instead of just ordering one of each ship from the wave, I ordered a second ARC because it looks so much fun. Roll on the 22nd!

I'm curious how often you guys who already have your Arcs are using the barrel roll from vectored thrusters?

Not super often, but I have to say the difference between having just norra with EU and having both ARCs with VTs is enormous

Vts just feel better to fly. The ability to broll just vastly opens up your possible approaches and makes both ARCs far more able to dodge or block opponents while simultaneously exploiting their aux arc

Being able to adjust the approach is super important because Biggs flies like a snail with a brick for a shell

Edited by ficklegreendice

Initially I wasn't sold on the ARC, but this thread in particular has made me change my mind to the point where instead of just ordering one of each ship from the wave, I ordered a second ARC because it looks so much fun. Roll on the 22nd!

Nuh uh, it's too late to join our club now!

I have to wonder how well Outmaneuver will work on an ARC. Always loved slapping it on Scum Kath for the chance to throw extra red dice at reduced green dice, and with a Tail Gunner you could potentially be stripping two green dice away from an enemy ship. Sure, you're still just throwing two red out the rear, but even 4 green dice ships may now have some trouble avoiding it all. Not to mention it makes it easier to hit with your three dice out the front with good maneuvering, and Norra Wexley can take it to another level by adding a die.

That said, hard to not like PTL on Wexley.

Looks like a lot of ways to kit these guys out. Have to say, I'm excited to fly them.

Fascinating. A lot of these strong ARC builds don't use VT or Seismics, so the bonus for getting an ARC is to use those cards on other ships?

VTs are amazing on them

Seismics not so much. ARCs are very well equipped to exploit the crap out of obstacle placement; the only time you want less is v TLTs and Dash

Seismics in general arent really a wise pick because unless youre fielding something as terrible as a Lambda in terms of mobility, utilizing the rocks to your advantage is far better than eliminating them.

That being said i wouldnt say seismic torps are DOA. They can put some surprise damage on your opponent, remove THEIR advantageous rock maneuvers, or just plain be fun.

Seismics in general arent really a wise pick because unless youre fielding something as terrible as a Lambda in terms of mobility, utilizing the rocks to your advantage is far better than eliminating them.

That being said i wouldnt say seismic torps are DOA. They can put some surprise damage on your opponent, remove THEIR advantageous rock maneuvers, or just plain be fun.

Surely that depends what your opponent has? If they're better equipped to take advantage of obstacles than you are then you'd be better off getting rid of them, if it was free. Given the actual and opportunity cost of doing so, of course, is another matter.

With the aux arc, how are people finding the constant K turning Defenders now? Whilst I am sure the arc has shots, are they enough to punch through?

With the aux arc, how are people finding the constant K turning Defenders now? Whilst I am sure the arc has shots, are they enough to punch through?

It's a game that never ends

It goes on and on my friends...

Four games v x7s so far and they've all bled WAY over time (lost one on points due to bad split with the two ARCs, but Norra still soloed the 3 x7s post-clock)

You can focus fire x7s pretty easily but 1v1 v norra it just. Doesn't. End

Whats hilarious though is all the defenders are stressed at some point due to good ole stramm and lack o greens. They lose a LOT of damage without focus

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as for the Tie/Don't, it's just food

Edited by ficklegreendice

I thinking of running:

Norra - Push -R2D2 -Tail Gunner and Title
Thane - R2-D6 - Crackshot - Tail Gunner - Title - Guidance and Protons

Biggs- R4D6 and Integrated

The idea is to get a very strong hit out of Thane's ability and Biggs. Norra regens and sticks to greens. The tail gunners help with the rear arc firing and the k turn from Defenders.

In my area, a common defender list is Maarek/Vess/Inquistor, all at PS8 or Palp and two Glaives.

Normal tactic is to cluster the rocks in the middle, deploy in the middle and cause a angled/banked first engagement. This means I can lead with a regen ace (normally Poe) and give Biggs a break. After that, I move to block the K turn with Biggs.

Thinking the same thing with the Arc list but instead of losing offence on the third engagement, I was just going to one forward and bring the rear pain.

I've posted this before in a few other threads, but seeing as this is an ARC-specific thread, I figured I'd put my planned build here:

Norra Wexley (35)
ARC-170 (29), BB-8 (2), Push the Limit (3), "Zeb" Orrelios (1), Alliance Overhaul (0)

Shara Bey (35)
ARC-170 (28), Targeting Astromech (2), Wingman (2), Weapons Engineer (3), Alliance Overhaul (0)

Braylen Stramm (29)
ARC-170 (25), R3-A2 (2), Tactician (2), Alliance Overhaul (0)

Three ARCs in one list! Imagine the kind of damage they could do if they all managed to gang up on the same enemy!

ARC-170 lover from Germany reporting in! :D

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I love these ships so much! Biggles, Braylen and Norra are a real dream team! :wub: