there is literally no more dumb theads than usual.
Though its nice to see complaints or whacked out claims about something other than palp for a change.
*glares at paragoomba*
hmm we should bring back the Fat Han OP and Whisper Hate Threads.
Back to the OP. Well there are some inevitable and unusual decisions for Wave 10. Still it is a very practical release and something that we can expect in future waves to come.
Lets talk about some expected characteristics of wave 10.
- Disney Sources . Everything is either from TFA or Rebels which are Star Wars Shows made when Disney had the license. The 1 st Order shuttle was inevitable as it is an iconic ship of episode 7.
- 1 Ship for Every Primary Faction: Now that Scum has as many different choices for ships as Rebels and Imperials we can expect more 3 ship lists to keep the balance.
- Gencon Announcement and Early Release of Wave 9 . This happens every year.
Now for some of the unexpected but possible trends.
- Cross Faction Ships: This hasn't happened since Wave 6. However that was to be expected with the whole new Faction and several ships that are closer to the Pirate faction than their current faction at the time (Slave 1). Still the choice to give the Rebels a TIE Fighter is an unexpected one. Many people speculated that Sabine's TIE would have gone S&V aka the non-aligned faction of Star Wars.
- Multiple Persona's of Pilots . Again nothing that hasn't been done before, this was done in the past wave and can be expected with the latest Special Release Expansions packs. But this is showing what appears to be a common trend where we could expect a little more Luke and Wedge in other Ships.
- Additional Card Types and Mechanics . Now New Mechanics coming in is not really new. Also new upgrade slots again is not new but new card types is something that hasn't been done before. Prior to Wave 10 X-wing had 3 card types for the game. Pilot Card, Upgrade Card, and Damage card. There were also rule supplement cards but those act more like an in package FAQ for mechanics that are not explained in the core rule set. This is the first time a whole new card type has been added although conditions could be considered as a different type of upgrade card but it depends on how the conditions act.
Now I think all the unexpected announcements is what gets people nervous. They represent change to the Business model and also bring in more uncertainty. I'm not too terribly excited for Wave 10 (I got to count card sleeves again and see if I need to buy more). But I'll probably get it eventually.
Edited by Marinealver