Stupid Question: How does a CO-OP LCG work?

By IceQube MkII, in Arkham Horror: The Card Game

So there's no Organized Play/tourney format?

Everybody on the Investigation Team builds a deck and takes on one of Cthulu's Generals?

I mean... you buy packs to get newer cards to beat the game faster? How does the AI get better?

So it's more of an RPG game like Pathfinder the Card Game?

Note: I'm a rookie to this type of game. (Played Magic but mostly Hearthstone now.) Is this game good for casual play?

Edited by IceQube

The new cards include cards for you the player and cards for the encounter. So as you get more options and cards the encounter deck gets more powerful. In the case of this game we aren't quite sure yet how the individual packs will be setup but you can be pretty sure that each one will contain a new quest that you will have to beat to continue on in the campaign.

Each expansion pack comes with a totally new "quest" for you to play, as well as new player cards. So you're not beating the same scenario faster, you're beating a different scenario. You can still replay old ones too of course, but the main goal would be to play new and different decks and not necessarily to beat them faster.

FFG's other cooperative LCG does have an Organized Play program. They call them "events" rather than "tournaments," and the kits usually include a new, usually quite challenging, scenario and/or campaign. Whether or not they would port that kind of thing into this game or not is clearly unknown at this point.

FFG's other cooperative LCG does have an Organized Play program. They call them "events" rather than "tournaments," and the kits usually include a new, usually quite challenging, scenario and/or campaign. Whether or not they would port that kind of thing into this game or not is clearly unknown at this point.

Will likely come with promos, too.

Oh so this is really a game where you hopefully meet cool peeps and make new friends? It's really a social thing...

Kinda like PokemonGo where everyone tries to catch MewTwo?

Oh so this is really a game where you hopefully meet cool peeps and make new friends? It's really a social thing...

Kinda like PokemonGo where everyone tries to catch MewTwo?

Edited by Julia

But you probably won't walk off a cliff, crash your car, or get bitten by a rattlesnake you didn't see while playing Arkham Horror.

But you probably won't walk off a cliff, crash your car, or get bitten by a rattlesnake you didn't see while playing Arkham Horror.

But those are all things your Arkham Horror character might do during any given play session.

But you probably won't walk off a cliff, crash your car, or get bitten by a rattlesnake you didn't see while playing Arkham Horror.

That reminds me, though, I did have an idea--Cthulhu Mythos Go. The catch is, you don't tell people they're playing it. It just loads onto their phones and they start seeing eldritch abominations when they use the camera.

Oh so this is really a game where you hopefully meet cool peeps and make new friends? It's really a social thing...

Kinda like PokemonGo where everyone tries to catch MewTwo?

Just a little bit more, you know, civilized? Intelligent? Complex? Not stupid?

But you probably won't walk off a cliff, crash your car, or get bitten by a rattlesnake you didn't see while playing Arkham Horror.

You probably won't do that while playing Pokemon Go, either.

That reminds me, though, I did have an idea--Cthulhu Mythos Go. The catch is, you don't tell people they're playing it. It just loads onto their phones and they start seeing eldritch abominations when they use the camera.

...when they get too much insight accumulated.

Oh so this is really a game where you hopefully meet cool peeps and make new friends? It's really a social thing...

Kinda like PokemonGo where everyone tries to catch MewTwo?

Just a little bit more, you know, civilized? Intelligent? Complex? Not stupid?

Plenty of people will treat it similarly to how they would a stand alone board game - not necessarily buying every single pack or playing it at the FLGS.

How does a fellowship event work for prizes and structure etc ? Might give a clue as to what to expect from OP for this game.

How does a fellowship event work for prizes and structure etc ? Might give a clue as to what to expect from OP for this game.

FFG puts out a standalone quest/investigation with one or more promo cards (and lately, a playmat). Players break up into groups as they see fit and you play the crap out of it.

Okay so who gets what for prizes etc ? How do you determine a ranking to award the prizes ?

Okay so who gets what for prizes etc ? How do you determine a ranking to award the prizes ?

No ranking. Everyone gets everything.

Okay so who gets what for prizes etc ? How do you determine a ranking to award the prizes ?

No ranking. Everyone gets everything.

After all, it's not a competitive game, you play together for fun, so, no ranking seems very logical to me

I believe LotR event kits come with X amount of promos/prizes. Everyone gets everything.

If you are expecting more than X attendees, you need to convince your store to get more kits (it's not limited like some of the competitive kits are).

The co-op game events seem to be designed as social events around a particularly challenging scenario, not for competition and ranking.

After all, it's not a competitive game, you play together for fun, so

Yes obviously. However since it barely comes with any prizes from what I have seen I assumed there was some kind of a ranking for how the prizes were awarded. Excusssee me.

I believe LotR event kits come with X amount of promos/prizes. Everyone gets everything.

If you are expecting more than X attendees, you need to convince your store to get more kits (it's not limited like some of the competitive kits are).

The co-op game events seem to be designed as social events around a particularly challenging scenario, not for competition and ranking.

Hmm. Hopefully stores guess right or over estimate in that case. Hate for someone to miss out.

Hmm. Hopefully stores guess right or over estimate in that case. Hate for someone to miss out.

My experience has been that stores do not generally get a kit and announce an event. Rather, a group of players at the store approach the venue and ask for their help procuring kits to match the numbers they are expecting. Unlike kits for the competitive LCGs, these events don't seem to be used as leverage to grow a local meta, but rather as a particular event for the meta, which tends to grow through word of mouth and non-event grass roots efforts.

Hmm. Hopefully stores guess right or over estimate in that case. Hate for someone to miss out.

My experience has been that stores do not generally get a kit and announce an event. Rather, a group of players at the store approach the venue and ask for their help procuring kits to match the numbers they are expecting. Unlike kits for the competitive LCGs, these events don't seem to be used as leverage to grow a local meta, but rather as a particular event for the meta, which tends to grow through word of mouth and non-event grass roots efforts.

Interesting. Thanks for the info.

Oh so this is really a game where you hopefully meet cool peeps and make new friends? It's really a social thing...

Kinda like PokemonGo where everyone tries to catch MewTwo?

A tad bit more evoluted than that, I guess...

well where everyone tries to stop Cthulhu while running away from the Shoggoths...

Great now I got Pokethulhu on my mind. Hastur I choose you! uh-oh!