I know you had fun, but from the pictures, all I can see is a dice fest. Nothing of this game outside of the models and dice were used. You guys just went straight and K turned and fired again. You need to toss out something to break the formations, otherwise, this is just an exercise in RNG.
So true, when I look at those pics I just think "ugh, could have just saved everyone's afternoon and played Quarriors or Yahtzee or something."
There's no obstacles, no secondary objectives, no space to flank or vie for position, just gigantic blocks of dice moving toward one another.
Dials and non straights maneuvers were used often, actually all non shield tokens were used, only not used was cards. Players including myself played the way they wanted and thats fine by me.
As long as they had fun then that is all that matters. To do a game of the size with obstacles, objectives, etc... it would take a few days. My guess it that they were able to play and pack up in a day. How long did it take you guys to play from start to finish?
For the next mission I'm considering making it a 9x3 or reducing the point total.... but in the end everyone there had fun and I'm satisfied with how well it went with not using Damage cards, crits or using some tokens and even how to handle large groups of the same PS, and rapid engagment so overall I'm happy with the turn out.
Obstacles and objectives would add more but to Johnny's point it may have delayed the game, yes it was quick not including lunch it was about 4h20min from starting to unpack to repacked. I feel it would have went faster but the 4th player couldn't make it that slowed down the rounds and I have to handle both battles.
Edited by TheycamefromBEHIND
















