Flight Coordination Team is a 3 point cheap version.
Still. Even if it is a single launch or a number rounded down, it will be a fun and exciting upgrade
Great just what we needed, a big MC80 pinata, that when it pops, you get showered in a swarm of B-wings.
Me like
Assuming all your squadrons don't blow up with the ship
Anything that is a cheaper alternative to get B-Wings into action is fine by me
The support slot makes me sad
Gotta trade Engine Techs off a MC80 for it, and that's no bueno.
Not really. If you are throwing 5 squadrons of B-Wings at an opponent with Rerolls . . . well it will get messy for them fast.
Are you talking about the effectiveness of B-Wings in action, or getting them there? This upgrade (the hangar one) is very likely to be in the Offensive Retrofit slot. This gives the MC80 even greater incentive to have Engine Techs so it can act as the long-bus.
B-Wings in general, while good, have been disappointing to me because of their speed 2. I'm not convinced on trading Engine Techs for FCT if it comes down to it. Seems good for 3 points, but not as good as ET is for the ship. There's just way too many things you can do with ET, including keeping your ship moving under the effects of all the slow/control stuff coming down the pipeline.
Eh, maybe. I am thinking of the tactics associated with having something appear out of nowhere. You dont always want that 80 to say dam the torpedoes full speed ahead but it lets say you get the MC80 up, launch the B's by spending the Squadron command (you spent it not yet resolved it) then use FCT's to push the 4 B-Wings up 1 then activate them via the squadron command. . .
Well that would be entertaining.