From Radicalism to Puritanism

By ThenDoctor, in Dark Heresy

so now we have a book for the Radical side of the Inquisition, now what about the opposition? im not looking a gift horse in the mouth but im just throwing it out there i would like a Puritan hanbook as well anyone else with me? *stands carefully away from the strictly Radical side of the forums*

Hear hear!

See my rant/arguement on teh point under the "New Sourcebook" thread.

ThenDoctor said:

i would like a Puritan hanbook as well anyone else with me?

No. Because the "puritans handbook" has already been released, and it's called the "Inquisitors Handbook".

There are plenty of things in Dark Heresy that still needs to be adressed (The Calixis sector being one of them), and so far the Puritan side of the Inquisition have already gotten enough spotlight as it is.

The Inquisitor's Handbook is not the "Puritan's Handbook." Everyone uses various types of guns. The only, only , entries in there related to Puritanism are incense, holy weapons, psycannon bolts, and maybe the witch lance and catechist. Those are small potatoes. Plus, there's nothing on the Puritan factions (which are covered fairly well in DotDG). What of the gear that the Thorians are secretly developing in their attempts to influence the soul as seen in the Inquisitor game? Perhaps a Puritan's handbook isn't needed but it definitely doesn't already exist.

numb3rc said:

The Inquisitor's Handbook is not the "Puritan's Handbook." Everyone uses various types of guns. The only, only , entries in there related to Puritanism are incense, holy weapons, psycannon bolts, and maybe the witch lance and catechist.

Yes, everyone uses various types of guns... but the point is that Puritans essentially can't use the same breadth of tools and techniques employed by Radicals (because a Puritan is inherently at the core of it all just an Inquisitor who follows the traditions and dictates of the Imperium; Puritan does not automatically equal "shiny and blessed and saintly", just as Radical doesn't inherently mean "daemonswords and daemonhosts and sorcery"). A Puritan's tools are essentially those used by every other organisation within the Imperium. Considered in that light, Radicalism is often a means of expanding one's arsenal against the Enemies of Man.

numb3rc said:

The Inquisitor's Handbook is not the "Puritan's Handbook." Everyone uses various types of guns. The only, only , entries in there related to Puritanism are incense, holy weapons, psycannon bolts, and maybe the witch lance and catechist. Those are small potatoes. Plus, there's nothing on the Puritan factions (which are covered fairly well in DotDG). What of the gear that the Thorians are secretly developing in their attempts to influence the soul as seen in the Inquisitor game? Perhaps a Puritan's handbook isn't needed but it definitely doesn't already exist.

That's just the thing. Puritan don't have access to "secret weapons" and gear like radicals do, mainly because most of these are either heretical or of xeno manufacture that a puritan wouldn't use.

Also you seem to forget that neither Radical's Handbook nor Inquisitors Handbook are intended solely as "gear books". You also seem to omit the fact that Inquisitors Handbook introduced an entirely new careerpath with heavy puritan undertones (the Adepta Sororitas) as well as the True Faith talent and with that expanded rules for using fate points in ways that neutral or radical elements of the Inquisition would never be allowed to do.

Then there's the entire chapter devoted to superstition and religion and the "Life a an acolyte" chapter which alo focu more on puritanism thn radicalism.

So I strongly disagree with your sentiments when you say that IH is "not" the "Puritan's Handbook"...

Well, don´t forget that from backround and character creation/development point of view, there is no point of NOT creating a Puritan Handbook.

I think that nobody would argue against new Puritan Factions (Drusian sub-faction of Thorians anyone?) and their expanded goals and info, secrets of puritans fighting desperate battle against darkness enveloping Calixis Sector, history and mysteries of Drusus and his descendants, Black Ships, Ecclesiarchy factions, expanded Redemption, whole chapter about Adeptus Arbites, it´s special departments and struggle against heretics as well as Magisteratum, or more about de facto monodominats of Adeptus Mechanicus- Divine Light of Sollex...

Sisters Repentias, Sanctionated Withchunters, Witch-smellers of Black Ships, Pentinent Witches, Sisters of Ordos Pronatus and Ordos Sabine, Black Priests of Ordo Hereticus, guardians of Isolarium of Sepheris Secundus, exploits and associates of Witchunter Rykhuss (sp?), expanded Divisio Immoralis advancements would also be welcomed.

And for equipment, that is a little bit tricky, but as I am looking at many articles for Inquisitor, I see there´s still plently of things which could be done. Specialist equipment of Blackships wardens or Black Order of Maccabeus, and Adeptus Arbites, holy and hallowed relics of past (some opposite towards Daemon Weapons, like Luminous Reproach (irrc) from PtU) and so on.

numb3rc said:

The Inquisitor's Handbook is not the "Puritan's Handbook."

I think the Inquisitors Handbook has a lot of resources for Puritans. Adepta Sororitas have been mentioned. Redemptionists, who would make great Monodominant acolytes, are also in there (twice actually). However, it also contains some Radical stuff , like the Xeno-arcanist.

Part of the trouble, IMO, is that the Inquisitors Handbook is sort of a hodgepodge. It was originally slated to be two books... one an armory and another a book of expanded character options. Unlike the more (persumably) focused Radicals Handbook, it wasn't intended to be a treatment of Puritanism. The character options are, at best, a general overview of options for "average" Inquisitorial acolytes.

Now, I would agree that the "average" Inquisitor (if there can be said to be such a thing) is a Puritan. So, resources for the average acolyte (like the character sections of the Inquisitors Handbook) will slant more toward Puritan than Radical. Still, I would also agree that the extreme factions of Puritans might be worthy of some examination. The Inquisition tabletop game did a wonderful treatment of Thorians that held some interesting revelations. I would be curious to see something about how Monodominants work without psychic support and would be very interesting in how they see an Imperium without psykers even functioning.

In the end, I agree that the Inquisitor's Handbook is not a Puritans Handbook though it does cover a lot of Puritan focused character concepts. I can see a market for a Puritans Handbook if FFG were to produce one. However, as I am staunchly Radical, I probably wouldn't buy it. I would be much more interested in some other things... like an Adeptus Mechanicus sourcebook or some indepth setting books, maybe a book length treatment of a single Imperial world.

LuciusT said:

However, it also contains some Radical stuff , like the Xeno-arcanist.

To be fair though, Radical's Handbook contains some stuff that isn't particularly radical at all. I mean, what's so "radical" about the garrote for instance? Seems like a perfectly neutral assassins weapon without any particularly radical inclination. And whatever isn't radical is considered to be available to puritans.

So the books kind of even eachother out in that regard.

Varnias Tybalt said:

To be fair though, Radical's Handbook contains some stuff that isn't particularly radical at all.

Arbites Executioner shotgun shells being the example that I felt was most prominent. They've been a part of the Adeptus Arbites canon for a long time, afterall...

Id rather not get a Puritan's Handbook, at least not at this time. Id rather get the next three books we were promised last February. The last Two Haarlock's Legacy adventure's and Ascension.

After that, Id either want The Acolyte's Handbook (to continue with the notion of a line of "Handbooks") the would essentially reprint all the careers, career alternates, origins, backgrounds and such to make creating characters so much easier, sort of like WFRP 2E's Career Compendium.

After that, or at the same time, Id like to see Imperius Calixis, a guide to the worlds and traditions of the Calixis Sector.

After the Haarlock Trilogy, I wouldn't mind another campaign arc, but aimed at a different tear (sp?) of Acolytes, probably a higher or paragon tear to mesh with Ascention as the Haarlock is aimed at mid level Dark Heresy characters.

MDMann said:

After the Haarlock Trilogy, I wouldn't mind another campaign arc, but aimed at a different tear (sp?) of Acolytes, probably a higher or paragon tear to mesh with Ascention as the Haarlock is aimed at mid level Dark Heresy characters.

That, I can get behind too. More published pre-written scenarios and campaigns are never a bad thing. It's what's kept Call of Cthulhu in the loop for decades. happy.gif