It's Official, Kylo Ren goes through shields

By ficklegreendice, in X-Wing

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I see what you have ignored to have your interpretation, and that is that the Kylo damage card is dealt instead of something. That some thing has to be another damage card, or by your interpretation the target would keep the shield and "instead" receive the Kylo card.

well no I didn't ignore it at all

and it's not really my interpretation. that's exactly what the rules say

instead of losing a shield or being dealt a face-up damage card (i.e "suffering a critical damage"), you are dealt the condition's face-up damage card instead

hence

"When a ship suffers a damage or critical damage, it loses one shield token. If it does not have any shield tokens to lose, it is dealt one Damage card instead it is dealt the chosen face-up damage card."

Edited by ficklegreendice

I hate to be the one to break it to you but your interpretation is wrong.

I know what it's like to think you designed a card with perfect wording for what you meant, and then need to revise it to clarify what you meant, and I'm very certain this is going to get an errata very soon.

swx60-ill-show-you-the-dark-side.png

I see what you have ignored to have your interpretation, and that is that the Kylo damage card is dealt instead of something. That some thing has to be another damage card, or by your interpretation the target would keep the shield and "instead" receive the Kylo card.

The text says "When you suffer critical damage during an attack, you are instead dealt the chosen faceup Damage card." So yes, the target keeps the shield and instead receives the damage card on the condition.

What confuses me is what happens when the ship suffers two critical damage instead of one. Are both cancelled?

at a glance "when you suffer critical damage" doesn't specify a quantity of critical damage

so it seems they're all gone

alternatively, it just triggers on the first damage suffered

Edited by ficklegreendice

I hate to be the one to break it to you but your interpretation is wrong.

I know what it's like to think you designed a card with perfect wording for what you meant, and then need to revise it to clarify what you meant, and I'm very certain this is going to get an errata very soon.

swx60-ill-show-you-the-dark-side.png

I see what you have ignored to have your interpretation, and that is that the Kylo damage card is dealt instead of something. That some thing has to be another damage card, or by your interpretation the target would keep the shield and "instead" receive the Kylo card.

The text says "When you suffer critical damage during an attack, you are instead dealt the chosen faceup Damage card." So yes, the target keeps the shield and instead receives the damage card on the condition.

What confuses me is what happens when the ship suffers two critical damage instead of one. Are both cancelled?

Edited by WWHSD

So this just went from amazing to irrelevant, because noone is going to choose a crit they can't live with to go on there. Unless it gets reworded.

So this just went from amazing to irrelevant, because noone is going to choose a crit they can't live with to go on there. Unless it gets reworded.

I don't know what you think this card does but I'm guessing thatcyou are reading something incorrectly.

The condition card goes on the enemy ship. On the condition card the word "you" refers to the ship with the condition card assigned to, not to the ship with the upgrade that inflicted the condition.

Chiraneau with Kylo Ren crew uses his action to put the condition on Han Solo. The Chiraneau player picks "Damaged Cockpit" and puts it on the condition card thatcis assigned to Han. Chiraneau shoot and deals 1 damage and a 1 critical damage to Han. The damage removes a shield and the critical damage deals Han the Damaged Cockpit card that is on the condition card. The conditipn card is then discarded.

At least we're unlikely to see Palp and Kylo in many of the same lists; unless people are running a Palpmobile AND a TIE Shuttle. Which doesn't leave much left for the offensive side of things...

At least we're unlikely to see Palp and Kylo in many of the same lists; unless people are running a Palpmobile AND a TIE Shuttle. Which doesn't leave much left for the offensive side of things...

oh **** I completely forgot about the tie shuttle :blink:

I was thinking one of the aces would turn into a UPS shuttle :P

At least we're unlikely to see Palp and Kylo in many of the same lists; unless people are running a Palpmobile AND a TIE Shuttle. Which doesn't leave much left for the offensive side of things...

You could always make Kyle the Palpmobile. With an EPT slot, it might be worth the extra points.

At least we're unlikely to see Palp and Kylo in many of the same lists; unless people are running a Palpmobile AND a TIE Shuttle. Which doesn't leave much left for the offensive side of things...

You could always make Kyle the Palpmobile. With an EPT slot, it might be worth the extra points.

the ability is far less flexible than the crew version, but maybe

34 + 9 = 43 points is a bit steep; need to see dial

Edited by ficklegreendice

So this just went from amazing to irrelevant, because noone is going to choose a crit they can't live with to go on there. Unless it gets reworded.

Kyle's player chosen the crit, not the enemy.

Yep, misread it. My bad.

Just to be clear you're saying that you give them that face up card of choice *instead of* removing a shield?

On the side-topic of an abbreviation: how about SYD (ShowYouDarkside)

At least we're unlikely to see Palp and Kylo in many of the same lists; unless people are running a Palpmobile AND a TIE Shuttle. Which doesn't leave much left for the offensive side of things...

You could always make Kyle the Palpmobile. With an EPT slot, it might be worth the extra points.

the ability is far less flexible than the crew version, but maybe

34 + 9 = 43 points is a bit steep; need to see dial

57 doesn't leave much room for two kitted-out aces. More like 1 and a 1/2... barely.

Edited by Dr Zoidberg

FGD, protip from someone with his share of large posts: type them up in Word, or something. The don't get lost if you accidentally hit the wrong key, and they save automatically.

FGD, protip from someone with his share of large posts: type them up in Word, or something. The don't get lost if you accidentally hit the wrong key, and they save automatically.

it's gotta be this :(

definitely terrible against aces. if you evade the crit, nothing happens.

However its great against things like Bwings with high shields. Theoretically kill a Bwing in 3 rounds with 3 singular shots, assuming he doesnt dodge 1.

definitely terrible against aces. if you evade the crit, nothing happens.

However its great against things like Bwings with high shields. Theoretically kill a Bwing in 3 rounds with 3 singular shots, assuming he doesnt dodge 1.

no one uses B-wings :P

but, hey, wanna deal with torp scouts but can't kill one in a single round before it fires?

Blinded Pilot

Just to be clear you're saying that you give them that face up card of choice *instead of* removing a shield?

On the side-topic of an abbreviation: how about SYD (ShowYouDarkside)

Exactly.

I don't quite follow this train of thought where this condition ignores shields. But, I do want to bring something interesting up. Kylo Shuttle with Palp and the new 0pt "A Score to Settle" will combo pretty well together. Or, you could slap Kylo and Palp on a Deci with the ept as well. Provides for a Palpmobile that can fend pretty well for itself.

definitely terrible against aces. if you evade the crit, nothing happens.

Soontir with a Damaged Cockpit crit following him around is probably going to be played much more conservatively than one that doesn't.

oh hey! I completely forgot Score to Settle!

that's a nice little bit of synergy, even just with Kyle crew

as for the condition ignoring shields, it's really simple (but the wording of "ignoring shields is misleading, as shields don't actually make Critical Hits less critical")

"suffering a critical hit" is defined as taking an uncancelled CRIT result

that crit result then either goes on to plink a shield or, if no shields, deal a face-up damage card to the defender

but Dark Side thingy says, instead of doing that, you just deal the chosen face-up damage card

so yeah, shields don't make critical hits or critical damage suddenly turn into normal hits, it's just that both Damage and Critical Damage result in the removal of one shield token. Suffering a Critical Damage, with or without shields, triggers Dark Side whatever which then deals a face-up damage card like proton bombs or wampa do

Edited by ficklegreendice

Does Kylo actually let you pick a specific card or is it simply the first one you find?

I don't quite follow this train of thought where this condition ignores shields. But, I do want to bring something interesting up. Kylo Shuttle with Palp and the new 0pt "A Score to Settle" will combo pretty well together. Or, you could slap Kylo and Palp on a Deci with the ept as well. Provides for a Palpmobile that can fend pretty well for itself.

It might. I really want to see exactly what kind of benefit the ship with the condition gets from it before I start making plans for that EPT.

Edited by WWHSD

I don't quite follow this train of thought where this condition ignores shields. But, I do want to bring something interesting up. Kylo Shuttle with Palp and the new 0pt "A Score to Settle" will combo pretty well together. Or, you could slap Kylo and Palp on a Deci with the ept as well. Provides for a Palpmobile that can fend pretty well for itself.

oh hey! I completely forgot Score to Settle!

that's a nice little bit of synergy, even just with Kyle crew

as for the condition ignoring shields, it's really simple (but the wording of "ignoring shields is misleading, as shields don't actually make Critical Hits less critical")

"suffering a critical hit" is defined as taking an uncancelled CRIT result

that crit result then either goes on to plink a shield or, if no shields, deal a face-up damage card to the defender

but Dark Side thingy says, instead of doing that, you just deal the chosen face-up damage card

so yeah, shields don't make critical hits or critical damage suddenly turn into normal hits, it's just that both Damage and Critical Damage result in the removal of one shield token. Suffering a Critical Damage, with or without shields, triggers Dark Side whatever which then deals a face-up damage card like proton bombs or wampa do

I don't quite follow this train of thought where this condition ignores shields. But, I do want to bring something interesting up. Kylo Shuttle with Palp and the new 0pt "A Score to Settle" will combo pretty well together. Or, you could slap Kylo and Palp on a Deci with the ept as well. Provides for a Palpmobile that can fend pretty well for itself.

Anyone critical result that gets past evade dice is a critical damage. SYD replaces the standard function of Critical Damage (Remove one shield or deal one faceup damage) with "deal the card on top of SYD to the enemy, then remove the SYD token".

I mean, you might have it right rules as written. But I don't think that was their intention with the card. They will most likely errata it.

But hey, I might be wrong. Who knows.