Is it worth taking a -1 agility penalty to be able to reposition a low PS ship at the end of the activation phase? If you were flying Unkar Plutt with something like a Cartel Marauder you'd be able to move the Marauder, take an action, bump ot with Plutt and then at the end of the activation phase make it boost or barrel-roll.
I'm not sure if it will be worth taking the hit to agility but suspect that in some situations it might be.