Jabba's Realm

By tomkat364, in Star Wars: Imperial Assault

Luke might have been good if he was 5 speed (old age slowed him down I guess?).

16 health for 12 points low given the recent releases.

Terro is 13 health, for 7 points, tosses a black defense die, 3 dice attack, can move 8 and preform 2 attacks.

3 more health for 5 more points, slower and melee vs ranged.

Sorry, Luke isn't good.

Edited by NuSair

"Also anyone else notice Luke seems to not be wearing his Episode 6 outfit? He looks to just be wearing Jedi clothing."

No it's the ROTJ outfit. He's wearing the vest part of his ROTJ outfit though that he only wore on Tatooine. And the sculpting is overly wrinkly.

f092df4bb7d6eaeb811e90a7520474a3.jpg

Edited by JarJarBinks

How about more than 1-2 new imperials...?

I'm so tired of the mercenary faction. This game is supposed to be about the Rebels vs Empire!

Seriously??!?! Will you ever be happy? Really, what would it take to make you happy? Imagine if it was a full-blown Rebels expansion!

Sorry that I want to see some Imperials in a game called IMPERIAL Assault.

"Also anyone else notice Luke seems to not be wearing his Episode 6 outfit? He looks to just be wearing Jedi clothing."

No it's the ROTJ outfit. He's wearing the vest part of his ROTJ outfit though that he only wore on Tatooine. And the outfit is rather wrinkly here.

oops, thanks for pointing that out.

Luke might have been good if he was 5 speed (old age slowed him down I guess?).

16 health for 12 points low given the recent releases.

Terro is 13 health, for 7 points, tosses a black defense die, 3 dice attack, can move 8 and preform 2 attacks.

3 more health for 5 more points, slower and melee vs ranged.

Sorry, Luke isn't good.

Ya, 5 speed would've been much better since 4 speed is 'average' in IA terms. You'd think all that force training would given him a speed increase. Luke could still move 8 and attack with heroic. Or move once and attack twice. Heroic is really what gives him power. Not sure why he has a blue die...when he has no ranged and only 2 surge options (1 of which is terrible for a unique). Really should've been GGY atleast.

My god... Luke IS terrible! For campaign atleast. Really the only good thing he looks like he'd be good at is tanking or objectives. Heroic is more like "well you'll probably never attack with him otherwise"... again... why does he have a blue?!

Edited by patrickmahan

Luke might have been good if he was 5 speed (old age slowed him down I guess?).

16 health for 12 points low given the recent releases.

Terro is 13 health, for 7 points, tosses a black defense die, 3 dice attack, can move 8 and preform 2 attacks.

3 more health for 5 more points, slower and melee vs ranged.

Sorry, Luke isn't good.

Ya, 5 speed would've been much better since 4 speed is 'average' in IA terms. You'd think all that force training would given him a speed increase. Luke could still move 8 and attack with heroic. Or move once and attack twice. Heroic is really what gives him power. Not sure why he has a blue die...when he has no ranged and only 2 surge options (1 of which is terrible for a unique). Really should've been GGY atleast.

My god... Luke IS terrible!

He can't attack twice, he still has to follow the rules of only one attack during your activation. Just because it doesn't take an action doesn't mean it isn't performing an attack. He can still do more than other figures, such as killing a unit and picking up an objective it was holding, which is cool.

Edited by Crabhand

Luke might have been good if he was 5 speed (old age slowed him down I guess?).

16 health for 12 points low given the recent releases.

Terro is 13 health, for 7 points, tosses a black defense die, 3 dice attack, can move 8 and preform 2 attacks.

3 more health for 5 more points, slower and melee vs ranged.

Sorry, Luke isn't good.

Ya, 5 speed would've been much better since 4 speed is 'average' in IA terms. You'd think all that force training would given him a speed increase. Luke could still move 8 and attack with heroic. Or move once and attack twice. Heroic is really what gives him power. Not sure why he has a blue die...when he has no ranged and only 2 surge options (1 of which is terrible for a unique). Really should've been GGY atleast.

My god... Luke IS terrible!

The blue die guarantees he can hit hidden characters when playing against the Black Ops class, and who knows what other shananigans this expansion will add to the rules...

Rancor looks bigger than an AT-ST? Will it go indoors even though it's massive or have they dropped that along with time periods?

Dewback is great great great!

Jet Troopers, wow, going to be fielding these as often as possible. These guys seem like the hook to make skirmish players buy multiple boxes.

Nice we finally get some Gamoreans. Nice supplemental force that isn't weirdly against theme like Wing Guard constantly trying to kill Lando, the guy who signs their paychecks.

The 2 heroes we can see are pretty unimpressive, but it's nice we got a couple more races represented, it's good for people that also play EotE or mix/match the two games.

Luke seems overpriced and it's funny having his card right beside the 10 point Rancor.

Luke might have been good if he was 5 speed (old age slowed him down I guess?).

16 health for 12 points low given the recent releases.

Terro is 13 health, for 7 points, tosses a black defense die, 3 dice attack, can move 8 and preform 2 attacks.

3 more health for 5 more points, slower and melee vs ranged.

Sorry, Luke isn't good.

Ya, 5 speed would've been much better since 4 speed is 'average' in IA terms. You'd think all that force training would given him a speed increase. Luke could still move 8 and attack with heroic. Or move once and attack twice. Heroic is really what gives him power. Not sure why he has a blue die...when he has no ranged and only 2 surge options (1 of which is terrible for a unique). Really should've been GGY atleast.

My god... Luke IS terrible!

He can't attack twice, he still has to follow the rules of only one attack during your activation. Just because it doesn't take an action doesn't mean it isn't performing an attack. He can still do more than other figures, such as killing a unit and picking up an objective it was holding, which is cool.

The limitation is that only one ACTION can be an attack. This is not considered an action, so two attacks should be okay by my understanding.

I find it amusing that people were wanting alternate versions of the main characters, so they would be cheaper and more viable.

Then they make another Luke and he's more expensive :D

Yeah but with 16 health! Mind you, I'm not sure if he's worth it, but still. +1 evade, looks like some built in variation of deflection, and another ability I can't see, he won't be a push over.

"Once during you activation, you may perform an attack without spending an action."

Well that sounds pretty good...

Question: when it says your activation, does that include the interrupts like when you are given 2mp by Gideon?

Edited by lowercaseM

Deployment card can use only one

of its actions to attack per activation

The rules for Heroic could go either way. I'd go for he can attack twice otherwise he's even more worthless for campaign.

Edited by patrickmahan

Luke might have been good if he was 5 speed (old age slowed him down I guess?).

16 health for 12 points low given the recent releases.

Terro is 13 health, for 7 points, tosses a black defense die, 3 dice attack, can move 8 and preform 2 attacks.

3 more health for 5 more points, slower and melee vs ranged.

Sorry, Luke isn't good.

Ya, 5 speed would've been much better since 4 speed is 'average' in IA terms. You'd think all that force training would given him a speed increase. Luke could still move 8 and attack with heroic. Or move once and attack twice. Heroic is really what gives him power. Not sure why he has a blue die...when he has no ranged and only 2 surge options (1 of which is terrible for a unique). Really should've been GGY atleast.

My god... Luke IS terrible!

He can't attack twice, he still has to follow the rules of only one attack during your activation. Just because it doesn't take an action doesn't mean it isn't performing an attack. He can still do more than other figures, such as killing a unit and picking up an objective it was holding, which is cool.

The limitation is that only one ACTION can be an attack. This is not considered an action, so two attacks should be okay by my understanding.

I reread the rules reference and his card to be sure. Here is the rules on attacks in the rules reference:

Unlike heroes, a figure that has a Deployment card can use only one of its actions to attack per activation. This includes using special actions that involve performing one or more attacks (such as the Nexu’s “Pounce” or Darth Vader’s “Brutality”).

- If an ability allows a figure to perform an attack outside of its activation, this attack does not count toward the limit of one attack per activation.

Here is the text as it reads on Luke's card:

Heroic: Once during your activation, you may perform an attack without spending an action.

Just reading the first part of the rules reference part I linked and the Heroic ability, it would seem that you could attack twice with Luke. However, the second part of the rules reference specifically refers to a limit of one attack per activation. Additionally, the way Heroic could be read in this context is to suggest you are taking an action to perform an attack, but you are not spending any of your actions for that activation. We should probably see an update in the FAQ at some point since this is likely to be a point of contention, but that is how I understand it.

Some people talked about the new hero being 20 health and other stuff which wasn't in the pics.

Can someone sumarize them?

Luke might have been good if he was 5 speed (old age slowed him down I guess?).

16 health for 12 points low given the recent releases.

Terro is 13 health, for 7 points, tosses a black defense die, 3 dice attack, can move 8 and preform 2 attacks.

3 more health for 5 more points, slower and melee vs ranged.

Sorry, Luke isn't good.

Ya, 5 speed would've been much better since 4 speed is 'average' in IA terms. You'd think all that force training would given him a speed increase. Luke could still move 8 and attack with heroic. Or move once and attack twice. Heroic is really what gives him power. Not sure why he has a blue die...when he has no ranged and only 2 surge options (1 of which is terrible for a unique). Really should've been GGY atleast.

My god... Luke IS terrible!

He can't attack twice, he still has to follow the rules of only one attack during your activation. Just because it doesn't take an action doesn't mean it isn't performing an attack. He can still do more than other figures, such as killing a unit and picking up an objective it was holding, which is cool.

The limitation is that only one ACTION can be an attack. This is not considered an action, so two attacks should be okay by my understanding.

I reread the rules reference and his card to be sure. Here is the rules on attacks in the rules reference:

Unlike heroes, a figure that has a Deployment card can use only one of its actions to attack per activation. This includes using special actions that involve performing one or more attacks (such as the Nexu’s “Pounce” or Darth Vader’s “Brutality”).

- If an ability allows a figure to perform an attack outside of its activation, this attack does not count toward the limit of one attack per activation.

Here is the text as it reads on Luke's card:

Heroic: Once during your activation, you may perform an attack without spending an action.

Just reading the first part of the rules reference part I linked and the Heroic ability, it would seem that you could attack twice with Luke. However, the second part of the rules reference specifically refers to a limit of one attack per activation. Additionally, the way Heroic could be read in this context is to suggest you are taking an action to perform an attack, but you are not spending any of your actions for that activation. We should probably see an update in the FAQ at some point since this is likely to be a point of contention, but that is how I understand it.

It is meaning that the out of activation attack does not cost an action. This Luke can attack twice during his own activation.

Even if Luke cannot attack twice, being able to get 8 movement points and an attack is pretty awesome.

Ha, thanks! Now I need two boxes and then I can field 2x rancor, 2x bantha and beast tamer! Imagine the look on your opponents face.

YES,YES,YES again!!!!!!!!!!!!!!!!

Even if Luke cannot attack twice, being able to get 8 movement points and an attack is pretty awesome.

Now compare him to Terro.

How about more than 1-2 new imperials...?

I'm so tired of the mercenary faction. This game is supposed to be about the Rebels vs Empire!

Seriously??!?! Will you ever be happy? Really, what would it take to make you happy? Imagine if it was a full-blown Rebels expansion!

Im with you, Patrick do you even like this game?

Some people talked about the new hero being 20 health and other stuff which wasn't in the pics.

Can someone sumarize them?

Stats: 20 / 4/ 4 / no defense

Attributes: BYY / GY / BR

Abilities: once per round push an adjacent figure 1 space. Can't get harmful conditions. When resting recover +2 health. You can only perform 1 recover action per round.

He's pretty nuts. His attribute tests are the best we've seen by far. I'm guessing he's a bit of a berserker but will probably have class abilities that either boost his health or give him auto blocks if you want to run him as a tank.

16 miniatures:

3 heroes (13 left)

1 Rancor (12 left)

Gamorreans are 3 to a unit

Jet Troopers are 2 to a unit.

So it could be one group of Gamorreans, one group of Weequay (assuming 3 to a unit) and 3 units of Jet Troopers.

It could be two groups of Gamorreans, one group of Weequay (assuming 2 to a unit) and 2 units of Jet Troopers

or two groups of Gamorreans, 2 groups of Weequay (assuming 2 to a unit) and 1 unit of Jet Troopers.

I find the first option most likely, but highly disappointing as it would almost require 2 boxes be purchased to get decent variety.

What do you all think?

16 miniatures:

3 heroes (13 left)

1 Rancor (12 left)

Gamorreans are 3 to a unit

Jet Troopers are 2 to a unit.

So it could be one group of Gamorreans, one group of Weequay (assuming 3 to a unit) and 3 units of Jet Troopers.

It could be two groups of Gamorreans, one group of Weequay (assuming 2 to a unit) and 2 units of Jet Troopers

or two groups of Gamorreans, 2 groups of Weequay (assuming 2 to a unit) and 1 unit of Jet Troopers.

I find the first option most likely, but highly disappointing as it would almost require 2 boxes be purchased to get decent variety.

What do you all think?

https://pbs.twimg.com/media/CpHnRlmWEAE8zPP.jpg

Luke can move, meditate and still attack in one turn. Then the next move 12 spaces and attack. Or 8, interact and attack.

He can also attack, and new orders to give another group another activation.

And last I knew he's still Luke Skywalker so he can use "Son of Skywalker"

He can channel the force and use those force user cards that take actions.

And that's just the tip of the iceberg of ways to manipulate his abilities.

Yep he sucks... ;)

Edited by Masterchiefspiff