So.... Back to Wave 9 and pretending Wave 10 is never happening please?

By Kdubb, in X-Wing

I've gotta say I'm actually surprised at the disdain for the quadjumper. I get that it barely exsisted in tfa but it looks good mechanicly. I mean 2-2-5-0 ps3 with an abillity at only 17 points seems like a steal. I imagine the generic will be well priced as well.

This wave is going to separate fluff bunnies from the gameplay lovers pretty divisively, I'm afraid

Apart from ups, the ships reek of desperation when it comes to cherry picking from the source material

But from a game design perspective, it is a wonderful new frontier

Edited by ficklegreendice

Can you imagine if FFG ever got so desperate they released a Tie Fighter for Rebels? Thank goodness we aren't at that point yet, and hopefully we never will be!

Looks Ahsoka is already a pilot in the TIE.

Can you imagine if FFG ever got so desperate they released a Tie Fighter for Rebels? Thank goodness we aren't at that point yet, and hopefully we never will be!

It does seem pretty unlikely.

But they've got plenty of material in 'Rebels' to mine, though! We'll probably see Captain Rex as a crew, and Ahsoka flying either the A-Wing or Ghost (you know, the ships we saw her fly in the show).

It'd be pretty ridiculous if FFG introduced those characters some other way, huh?

Looks Ahsoka is already a pilot in the TIE.

Ahsoka lives on in this game. Then dies over and over and over...

Looks like a fun way TBH. Though maybe too many ways for scum to give out Tractor Beam tokens without shooting is probably not the greatest of ideas.

I'd still prefer to see HotR info instead.

BTW: If you want something to help you overlook Wave 10 there's going to be a F-ING RANCOR in the next Imperial Assault expansion.

This wave is going to separate fluff bunnies from the gameplay lovers pretty divisively, I'm afraid

Apart from ups, the ships reek of desperation when it comes to cherry picking from the source material

But from a game design perspective, it is a wonderful new frontier

Potentially. But the conditions mechanic has the potential to make the game so imbalanced that the tear lake Palpatine made will look like a puddle.

This wave is going to separate fluff bunnies from the gameplay lovers pretty divisively, I'm afraid

Apart from ups, the ships reek of desperation when it comes to cherry picking from the source material

But from a game design perspective, it is a wonderful new frontier

Potentially. But the conditions mechanic has the potential to make the game so imbalanced that the tear lake Palpatine made will look like a puddle.

Not really any different from any other card in the game

Ie palp who doesn't do anything earthshattering just does it for basically very little investment

Sabine's Tie is also one of the most "Hey, this is a kids show!" aspects of Rebels as is. Why on earth would you spray paint bright colors all over an imperial ship you can use to infiltrate their ranks? It bothers me in ways it really shouldn't even in the show. Now that it's in the game, ugh... Just annoyed is all. Promise I will get over it guys. Sorry for the complaining.

That is btw a silly argument. How can you infiltrate their ranks with a stolen ship? Transponder code and the unique engine signature are market as stolen. So the better question is: Why should you not spray paint the ship if you can not use it anyway for anything without getting into trouble? ;-)

It really something that annoys me to now end, blaming a kids show for doing something silly, like actually infiltrating a star destroyer with that TIE-Fighter, while claiming something just as retarded would have been the more adult approach to the show.

On top of that: It is star wars, it's space fantasy, it is not supposed to be realistic anyway.

If I can get that quad jumper off the ground ITS ON!

I haven't filled a whole list full of one ship type since tie fighters and As

But the quad jump ...yeah I'm compelled to. I'm shoving in as many as possible and never looking back

Sabine's Tie is also one of the most "Hey, this is a kids show!" aspects of Rebels as is. Why on earth would you spray paint bright colors all over an imperial ship you can use to infiltrate their ranks? It bothers me in ways it really shouldn't even in the show. Now that it's in the game, ugh... Just annoyed is all. Promise I will get over it guys. Sorry for the complaining.

That is btw a silly argument. How can you infiltrate their ranks with a stolen ship? Transponder code and the unique engine signature are market as stolen.

Where did you get that idea? It's established by the movies that stolen ships can be used for infiltration. It's stupid to paint a ship that is to be used for infiltration in a silly, easily recognizable pattern.

Of course the person who painted the ship didn't intend to use it this way, but that's a wholly different matter.

What exactly is wrong with a Tie Fighter for the Rebels? It's not like there's a generic version of it... Plus there's already the Z-95 so it's not like the Rebels don't have swarm ship.

Because it's an iconic part of the Universe. Crossing the streams dilutes the brand. A bit like an Imperial X-wing, or a rebel star.

Not really any different from any other card in the game

Ie palp who doesn't do anything earthshattering just does it for basically very little investment

No: it's a whole new mechanic that's potentially far reaching and with cards potentially for new force users. With this new variable comes a whole swathe of game upsets.

Sabine's Tie is also one of the most "Hey, this is a kids show!" aspects of Rebels as is. Why on earth would you spray paint bright colors all over an imperial ship you can use to infiltrate their ranks? It bothers me in ways it really shouldn't even in the show. Now that it's in the game, ugh... Just annoyed is all. Promise I will get over it guys. Sorry for the complaining.

They weren't going to originally use it for Infiltration, since A. They couldn't exactly lug around a TIE Fighter around all the time and B. A stolen ship is a great way to attract Imperial attention.

Ezra and Zeb were supposed to dispose of the TIE Fighter, but they just hid it. Sabine painted it for fun.

Think about it, 4 TIE Fighters escorting Corran Horn. It's just morally wrong.

If you look at what happened in the EU, it's likely at one point that actually happened. I mean it wasn't unheard of for Rebels to fly stolen Ties or anything...

And I'm sure Imperials flew stolen X-wings in some sources.

Still, morally wrong. You can get executed in quite a few places for such heresy.

http://starwars.wikia.com/wiki/Wraith_Squadron

Look at the pilot list. Wedge and Wes.

"Unit slicer Donn was able to hack into their network and fool the Imperials' defenses into thinking they were under attack, buying the Wraiths time to steal five interceptors"[/size]

"[/size]Back at Hawk-bat Base, the Wraiths set to work redecorating their newly acquired fighters in the garish and unorthodox schemes expected of pirates and worked with the captain of [/size]Sungrass, Captain [/size]Valton, on procedure for launching the fighters from the ancient transport. Also, orders from Coruscant had arrived, including funds that had been appropriated for use in their piracy scheme. At this time, a stuffed Ewok toy started popping up in various unexpected places, and the doll quickly became a recurring squadron joke, even if the identity of the prankster was unknown."[/size]

And so the legend of Lieutenant Kettch started.

http://starwars.wikia.com/wiki/Hawk-bat_Independent_Space_Force

We have a whole alliance squadron with TIE/LN and TIE/IN :D

That's right, Wedge with Juke. (assuming same ability)

You have no idea how much I want that.

But that's false flag operations. Including it in a game is still crossing the streams.

Edited by Xerandar

Sabine's Tie is also one of the most "Hey, this is a kids show!" aspects of Rebels as is. Why on earth would you spray paint bright colors all over an imperial ship you can use to infiltrate their ranks? It bothers me in ways it really shouldn't even in the show. Now that it's in the game, ugh... Just annoyed is all. Promise I will get over it guys. Sorry for the complaining.

That is btw a silly argument. How can you infiltrate their ranks with a stolen ship? Transponder code and the unique engine signature are market as stolen.

Where did you get that idea? It's established by the movies that stolen ships can be used for infiltration. It's stupid to paint a ship that is to be used for infiltration in a silly, easily recognizable pattern.

Of course the person who painted the ship didn't intend to use it this way, but that's a wholly different matter.

Have you watched ROTJ? They let it slip intentionally. And that was after they stated how much trouble is was to get correct transponder codes AND authorisation codes.

For the engine signature: BoSS. Bureau of Ships and Services. Every ship in the known galaxy will receive a unique transponder code and it's unique engine signature will recorded. If a ship is recorded to be stolen, which is the case for the TIEs from Rebels, then those codes and signatures will be marked in the galaxy wide BoSS Database.

With all that said, I don't really need an in-universe explanation if someone argues with realism. It is downright retarded to not have an encrypted transponder codes and it would be downright absurd not to revoke those codes if a vessel is reported as stolen. FFS, even freaking Star Trek got this right.

If some paint breaks your suspension of disbelief, but you can ignore all the other screw-ups, including how they steal those TIEs in the first place … painting is really the least of the problems with the whole setup.

Edited by SEApocalypse

Sabine's Tie is also one of the most "Hey, this is a kids show!" aspects of Rebels as is. Why on earth would you spray paint bright colors all over an imperial ship you can use to infiltrate their ranks? It bothers me in ways it really shouldn't even in the show. Now that it's in the game, ugh... Just annoyed is all. Promise I will get over it guys. Sorry for the complaining.

That is btw a silly argument. How can you infiltrate their ranks with a stolen ship? Transponder code and the unique engine signature are market as stolen.

Where did you get that idea? It's established by the movies that stolen ships can be used for infiltration. It's stupid to paint a ship that is to be used for infiltration in a silly, easily recognizable pattern.

Of course the person who painted the ship didn't intend to use it this way, but that's a wholly different matter.

Have you watched ROTJ? They let it slip intentionally. And that was after they stated how much trouble is was to get correct transponder codes AND authorisation codes.

For the engine signature: BoSS. Bureau of Ships and Services. Every ship in the known galaxy will receive a unique transponder code and it's unique engine signature will recorded. If a ship is recorded to be stolen, which is the case for the TIEs from Rebels, then those codes and signatures will be marked in the galaxy wide BoSS Database.

"It's an older code, sir, but it checks out, I was about to clear them.", says admiral Piett, commander of the Executor, the pride of the Imperial navy, guarding the secret space station with the Emperor himself on board.

If Vader wasn't there, Piett wouldn't know he is letting a commando team in a stolen shuttle slip.

About BoSS, any canon material confirming it? because the scene above makes is crystal clear that you typed two letters too many and it is actually BS.

Season 1 finale, and other cases of stealing or boarding ships are done very poorly in Rebels, I agree, but this small element of it, cheating transponders, was canon since the dawn of time.

I've been disappointed by wave announcements before. I've always ended up getting excited, eventually, for the ships, especially the rebel ships. But this? This is the first time I've been annoyed by an announcement by FFG. Kylo's shuttle? Sure, 100%. Thought it would take longer to get in the game, but yeah, it belongs here. Shame it has two crew slots and gives Palp another ride, but we rarely see him on anything other than Lambdas, and I don't think that's going to change too much. Maybe occasionally, but not too much.

The Quadjumper... eh. I could take it or leave it. There are definitely better potential scum ships (see my sig for two I really want to see one day), but it's... fine. Not egregiously bad, bit insignificant, but it did show up in a movie. Its probably got as much right to he in the game as any other scum ship (bar the firespray).

But Sabine's TIE? Seriously? Seriously?

Don't get me wrong - I like Rebels. It's a fun little show that scratches a Star Wars itch for me between movies. But Rebel TIE Fighters... No. Just no. Give us something more interesting! A new ship, an EU ship, another refurbished Clone Wars ship. Give us the bloody B-Wing transport thing. Wait a few weeks to announce and give us the U-Wing. Give us something more interesting than the same ship we've seen on the tables since our first core set, and something other than probably the single most iconic ship for the opposing faction.

And don't even get me started on conditions...

Bah. I know it's not worth getting angry over. I just really look forward to new waves and new ships in X Wing. And instead, we got the oldest, least interesting ship possible. Such a let down.

Edited by MacchuWA

The thing that bugs me about the Rebel TIE is that it looks like something would be great for scenario games but so WEIRD in normal games. Rebels stealing ships isn't a new thing or anything but they only use them for a little bit they don't add them to squadrons. TIE Fighters are mass produced and have very little safety features or a hyperdrive not valuing their pilots. Rebels use some elbow grease and modify their ships to be in the best shape they can be. I GUESS you could do that with a TIE Fighter but I would expect it to be used for covert operations.

Well at least the Empire was smart with the TIE Phantom.

The thing that bugs me about the Rebel TIE is that it looks like something would be great for scenario games but so WEIRD in normal games. Rebels stealing ships isn't a new thing or anything but they only use them for a little bit they don't add them to squadrons. TIE Fighters are mass produced and have very little safety features or a hyperdrive not valuing their pilots. Rebels use some elbow grease and modify their ships to be in the best shape they can be. I GUESS you could do that with a TIE Fighter but I would expect it to be used for covert operations.

Well at least the Empire was smart with the TIE Phantom.

Over the course of the day, I've come to terms with having one of these. Basically for that reason. I only ever fly Empire, competitively, but maintain a 'representative' Rebel and Scum fleet for when I have friends over that want to play and lack their usual kit. And because - let's face it - scenario play is RIDICULOUSLY FUN.

So, yeah, I'll get this specifically for 'scenarios'.

The other two, though? Goddam, I have that movie so much, so...no. And even this one - probably my very first 'small'-base ship I'm only getting one of. (And, heck, I've got two Kihraxzs and three Scyks)

Edited by xanderf

The thing that bugs me about the Rebel TIE is that it looks like something would be great for scenario games but so WEIRD in normal games. Rebels stealing ships isn't a new thing or anything but they only use them for a little bit they don't add them to squadrons. TIE Fighters are mass produced and have very little safety features or a hyperdrive not valuing their pilots. Rebels use some elbow grease and modify their ships to be in the best shape they can be. I GUESS you could do that with a TIE Fighter but I would expect it to be used for covert operations.

Well at least the Empire was smart with the TIE Phantom.

Which is why it only has unique pilots because you wouldnt fly a bunch of them as rebels, and looks like one of the upgrades might make it so they cant attack you at the beginning (until you attack or are the only ship remaining or something?).

What exactly is wrong with a Tie Fighter for the Rebels? It's not like there's a generic version of it... Plus there's already the Z-95 so it's not like the Rebels don't have swarm ship.

The idea of a 4-TIE miniswarm accompanying a rebel ace makes me shiver with dread. If they wanted to rerelase a ship I'd rather have an A-wing.

What they should do is an A-Wing Prototype, with no missile slot (since I'm pretty sure the things never fire missiles in Rebels) and point cost on par with a regular A-wing with Chardaan Refit equipped, and a miniature for the prototype version. Hera, Sabine, Ahsoka, and a generic Phoenix Squadron as pilots.

concord-dawn-concept-art_14_8bdb1c78.jpe

Wave 11 will hopefully be along soon.

Cheers

Baaa

And There will be an Imperial X-wing. :P

I want you to all know, I'm done whining, and I am now looking at how this wave is cool. Quadjumper is an interesting utility piece, Bat shuttle is big and has new action for 100 point and will bring some great upgrades I'm sure, and Sabine's Tie is... Well... I'll learn to live with it, and I guess a thematic build of The Ghost, Phantom and her Tie will make some people happy.

For rational individuals, first impressions are not lasting impressions.

Lets enjoy this wave when it hits everyone!