Arquittens - EXACTLY what the empire needs

By Crabbok, in Star Wars: Armada

Several observations:

- Speed 3 ship with the possibility of ET.

- One of the upgrade slots is added by unique officer. (And it may end up being turbolaser slot to keep TRCs away from imperial hands. I hope to be wrong)

- Inclusion of Jerjerrod means that the first yaw is lacking at most speeds.

- $20 price point, no brace, low shields tells me that this is a Raider/Corvette-class ship, so it'll likely to be priced in high 40's-low 50's.

- Reinforced (something) is likely to be one time us to discard damage cards, good on this ship, CR90 and Assault MC80. Maybe MC30, Everyone else would still prefer to use ECM, I think

- Damage Control (something) is likely to allow to contain non-standard crits and is likely to end up on a lot of ISD's and Interdictors.

- Dual Turbolaser turret is better than a reroll, as it allows to add a red die, see if it ends up as a double (or an accuracy) and then remove either that die or some other die from the pool. So no reason not to use it during attack as it can benefit any roll and can't make a roll being worse.

- With Spinal Armament this may end up being a very interesting beast in a Vader fleet.

Overall, an exciting expansion that adds a lot of possibilities to Imperial fleets.

As usual, great post. A couple thoughts;

1. I doubt the officer gives a turbolaser slot. I see what you mean about trying to keep trc's away from the Imp's, but there are ripple effects that would make this a dangerous choice. Demo with Xi7's? Dual TL slotted Star Destroyers? I still think its as people have speculated already, this is a defensive retrofit to help out ISD-1's, VSD's and overall Imperial survivability.

2. I like the spinal arm/vader thought. This thing has a wacky rear arc and a nice tight front which should enable some easy double arcs, at which point the Spinal Arms might be the better upgrade as it appears to have only the one evade. At least for redundant ships, because I'm dropping Needa/TRC's on the first one I bring every time.

1. I doubt the officer gives a turbolaser slot. I see what you mean about trying to keep trc's away from the Imp's, but there are ripple effects that would make this a dangerous choice. Demo with Xi7's? Dual TL slotted Star Destroyers? I still think its as people have speculated already, this is a defensive retrofit to help out ISD-1's, VSD's and overall Imperial survivability.

Agreed, defence slot seems to be the most likely one. (Although keep in mind that the card may end up being a third title)

Anyone else think that Jerjerod is going to be pretty amazing for vic's in general, love my victories even if I am bad at the game.

Also with reinforced could it allow you to turn crits face down?

Edited by akenatum

Anyone else think that Jerjerod is going to be pretty amazing for vic's in general, love my victories even if I am bad at the game.

Also with reinforced could it allow you to turn crits face down?

Yeah general consensus is Jerjerod is gonna make Vic's a solid option.

And that's a definite possibility, but then again, anything is possibility at the moment with the guessing game of incomplete cards. Guess we will have to wait for more spoilers!

JerJerrod is going to not only make Vics great but ALL imperial ships great. an ISD at speed 3 with nav command can now turn MORE than 90 degrees, II + I + II.... Just insanity!

Of course choosing him will deny imperial players the offensive capabilities of Vader, Screed, or even Tarkin, so additional upgrades will need to be purchased, such as leading shots or ordnance experts. Could get expensive really quick.

I think that's the beauty of Tarkin - he's so well rounded. And you can choose each round which token to grant. He really is charming to the last.