Hi guys,
Disclaimer: I'm a complete newbie to Descent having only taken the plunge last month after admiring from afar for a couple of years.
However...
From my limited experience thus far it seems Hero's with high mobility simply outshine those with other perks and benefits due to the objective nature of Descents quests. For example, it really doesn't matter that my Jain as Wildlander is practically useless at dealing damage as triggering her heroic feat, spending 5 stamina to gain 10 movement gives her twenty movement spaces, an attack to remove any speed bumps and an action left to still activate an objective ect. Add in running shot and nimble and this character seems like an objective completing machine who just runs from any trouble she encounters. In some quests this is almost an auto win, and often leaves our fighter wondering what the hell he came along for!!
Conversely, in another campaign one player has chosen the Dwarf from the core set with a movement of 3. Already the player is regretting his decision 3 quests into his 1st campaign. Often he just waves goodbye to the others and spends every trying to make combat with monsters who have no desire to engage him. I can feel his frustration rising already (which insidently makes his role playing of the dwarf particularly accurate! )
Is this a balance issue in the game, or do the slower, harder characters still have a place?
Thanks for any and all thoughts on this topic!!