Rigged Cargo Chute debris stress timing

By player1605007, in X-Wing Rules Questions

In one of the Wave 9 threads someone was saying that as it says to resolve effects of debris immediately (if the debris overlaps a ship when placed) this means you can apply stress to a ship which is about to reveal a red maneuver, and so gain control of the dial.

I believe that this is wrong, and that stress is still applied at the Check for Stress stage.

I think the 'immediate' wording is there to show that a ship that has already activated is hit in that turn if debris is placed which overlaps it.

Am I correct?

Someone posted the reference card online earlier:

"execute the maneuver as normal, but assign a stress token to that ship after the "check pilot stress" step.

*edit*

Apologies - I hadn't seen the second ref. card. - interesting dilemma

Edited by KMitchell

My two cents: The rules card for Debris Cloud says "... assign a stress token to that ship after the 'Check Pilot Stress' step." If the ship has already moved, it's clearly after its Check Pilot Stress step, so it gets a stress. If it hasn't moved yet, it hasn't reached its Check Pilot Stress step yet, so it would move and then get a stress (possibly two if it chose a red maneuver).

Of course that begs the question: If I drop a cargo token on a ship before it moves and it reveals a red maneuver whose template overlaps the cargo token, does it get THREE stress?

Edited by DailyRich

My gut says the "apply the effects of the cargo token immediately" language is future proofing for future cargo tokens that do more than just act as debris clouds. But given the way FFG seems to think Tractor Beams work, my head isn't confident that my gut will be borne out.

My two cents: The rules card for Debris Cloud says "... assign a stress token to that ship after the 'Check Pilot Stress' step." If the ship has already moved, it's clearly after its Check Pilot Stress step, so it gets a stress. If it hasn't moved yet, it hasn't reached its Check Pilot Stress step yet, so it would move and then get a stress (possibly two if it chose a red maneuver).

Of course that begs the question: If I drop a cargo token on a ship before it moves and it reveals a red maneuver whose template overlaps the cargo token, does it get THREE stress?

If you give it a stress before it reveals its move and that move is red, its move is illegal and you get to choose a legal move for it. So no.

Edited by thespaceinvader

I believe this kind of situation has come up before. If I can think of it I'll link it.

Yes, WRT receiving a Thrust Control Fire as a result of a Proximity Mine.