Everyone here is saying how good this card is against stress inducing lists, which lets be honest, is mostly Imperials but Dengar / Manaroo and Triple Scouts already hand them their back sides as it is. Hell, just the Zuckuss crew card is enough to make even Defender's or ANYTHING that relies on its agility dice to survive cry salty tears.
I don't think this card is worth changing what already works.
That's not true, though, really. Zuckuss didn't help kill Soontir in the final of US Nats.
I can't comment on the US Nats but speaking from my personal experience, Dengar / Manaroo versus Imperial aces is the most unfun game I have ever played (for and against) because it counters so much of what that list needs to survive.
Now we have more tools available, from the same faction no less.
