cegorach said:
Simple answer?
These ARE meant to be elite characters, even 'starting out' they should surpass your average scrub character and no amount of dodgy justifications will cover that.
FFG included them as basic choices as a marketing incentive to entice people who aren't big on lore and just want to look cool.
I find it a little disturbing that people don't want to address this point, gives me that 'was I meant to drink that kool-aid?' feeling.
It's awful, if you care about the lore. In which case you should be bright enough to whip up your own house rules or patient enough to wait for someone who does.
It's fine if you don't care about it. In which case chuck your dice and carry on.
You kind of kill your own point, so I'll use it to make mine again. A character like the sword master is the product of several decades if not a century or more of training, this is rules wise expressed with the special Sword Master only action cards, he can do more, yes it does make him special compared to a soldier. Now if you where to have the SM as an advanced career then any character ranking into it would effectively be removed from your game as the training would take longer to complete than the majority of the groups life expectancy, in other words, the player would, following the lore lose the character. Its not just good marketing sense its also good lore sense if we ever want to see these careers as playable.