So a pretty weird situation came up this evening. A Rebel MC80 at speed 1 got a head-on collision with an ISD at speed 2. According to the rulebook in the case of an overlapping the ship has to temporary reduce its speed by 1 and both ships suffers a facedown damage card. But in this case neither ship can make a maneuver that would bring them out of this deadlock. As there were no maneuver tokens or dials involved the ships only have their basic movement rules to work with.
First the MC80 reduces its speed temporarily to 0, both ships suffer one damage. Then the ISD comes at speed 2. It can not perform neither the 2 nor the 1 speed move because they would both overlap the MC80. So theoretically the ISD has to reduce its speed to 0. But then both ships suffer two(!) facedown damages? Would this continue until one ship is destroyed? Or is there a special rule for deadlocks like this I'm unaware of?