two more demolisher fleets

By chr335, in Star Wars: Armada Fleet Builds

okay i have to more demolisher fleets to be picked apart

fleet 1 391/400

commander: screed

objectives : precision strike, Fire lanes, Intel Sweep

flagship: imp star 2 (182)

screed

intel officer

gunnery team

quad laser turrets

ecms

leading shots

x17 turbolasers

glad 1(85)

oe

engine techs

ACMs

demolisher

radier 1(62)

oe

quad laser turrets

APT

instigator

raider 1(62)

oe

quad laser turrets

APT

impetuous

fleet 2 393/400

commander: screed

objectives: contested outpost, most wanted, minefields

flagship victory 1 (109)

screed

flight controllers

boosted coms

Glad 2 (94)

gunnery team

engine techs

ACM

demolisher

Raider 1 (53)

oe

APT

Raider 1(53)

OE

APT

Major ryhmer

tie bomber X3

tie intercepter

Soontir Fel

tie advanced

Couple of observations:

1) Don't bother with gunnery team on Demo, you are always double arcing as its soooooo easy to set up with engine techs, OE is the way forward, up to 6-7 re rolls a turn to stack up the crits ( agressive rerolls of single hits to fish for the hit crit is the way to go) for 4 points, bargain city.

2) invest in Intel officer for your demo, it's just the nastiest card when linked with ACM (intel messes the brace, ACM the divert)

3) OE and apt is a heavy investment for those raiders, they only have a couple of blacks to reroll (you have scree to get the hit/crit) and explode a lot.

4) go glad one, more blacks is better for damage ( the change down to OE and glad one gives you points for Intel officer)

5) think about changing your raiders to glad ones, far nastier and last longer for three more points each over your present raiders

6) don't worry about a bid, your good first or second ( this pays for your raiders to glads)

7)I would change out your interceptor for another advanced ( it's harder to kill and stops then shooting fell)

8) can you find the points for an Intel ship ? It keeps rhymes and co-killing ships.

Edited by Jondavies72

I like the Raiders because they give a bit of speed and maneuverability that most don't expect from an imperial fleet. As for the bid I have found that Raiders and demolisher do better being first player. Thanks for the advise though