Wing Commander
Author: tenchi2a
Faction: Galactic Empire
Points: 400/400
Commander: Darth Vader
Assault Objective: Most Wanted
Defense Objective: Hyperspace Assault
Navigation Objective: Superior Positions
[ flagship ] Imperial I-Class Star Destroyer (110 points)
- Darth Vader ( 36 points)
- Relentless ( 3 points)
- Wing Commander ( 6 points)
- Flight Controllers ( 6 points)
- Boosted Comms ( 4 points)
- Expanded Hangar Bay ( 5 points)
- H9 Turbolasers ( 8 points)
= 178 total ship cost
Gozanti-class Assault Carriers (28 points)
- Vector ( 2 points)
- Flight Commander ( 3 points)
- Expanded Hangar Bay ( 5 points)
- Jamming Field ( 2 points)
= 40 total ship cost
Raider-II Class Corvette (48 points)
- Instigator ( 4 points)
= 52 total ship cost
1 Soontir Fel ( 18 points)
2 TIE Interceptor Squadrons ( 22 points)
5 TIE Fighter Squadrons ( 40 points)
2 TIE Bomber Squadrons ( 18 points)
1 Major Rhymer ( 16 points)
1 "Howlrunner" ( 16 points)
The tactics of this fleet are hard to miss fighter superiority.
The fleet can activated up to 9 squadrons per turn to overwhelm rebel fighters screens.
With the raider and assault carrier in close support allowing the ISD to move in for the kill
any comments or questions are welcome.
for reference I have: 2 IDS, 3 VSD (1 from box, 2 from the starters that me and my friend split),1 gladiator, 1 raider, 2 Imperial fighters packs, and Rouges and Villains pack.
Edited by tenchi2a