Fearlessness going to make a huge impact?

By Krynn007, in X-Wing

Impact on the meta, no.

But man, are there some fun builds out there...

It only says that both need to be in each others fire arc. Seems to me that Kath Scarlett is going to do very well with this card.

Kath

Tail gunner/Fearlesness

Ndru

CM/GC/GS/fearlesness

Zuckas

SOT/FCS/Outlaw tec/dampeners

I call it Extra stuff and it hurts things bad when flowen well.

N'dru is a small nuke built this way. Kath is also very nasty at R1

Edited by TimMurrayJR

I don't think fearlessness is as good as crackshot and in scum you tend to pay a lot to get an EPT unless you're a scout.

Fearless ness cm ndru is an exercise in incredible optimism

Is that one hit at range 1 only really worth holding off on rangec2 clusters when you get them? Is the lw reroll just never going to proc because you only roll hits and focus?

Or will you only be firing at unobstructed range 1_2 ghosts and decis si a crackshot would never do the same job only far more flexibly

Edited by ficklegreendice

If there was a black squadron equivalent for the Z-95 it would be a more interesting EPT.

Cobra with Fearlessness, Cloaking Device, Stygium ... I never tried that. But I like it and will test that very soon.

Like Attanni, I think this is a minor buff for Scum small-base ships.

It's an exciting EPT on paper, but the Range 1 band is tiny for small-base ships. And unless you have boost and/or BR, even the high PS ships are risking a bump just to activate.

I think it's going to be a niche EPT. It's sweet, sure, but being scum only and the limitations (range 1, both in arc) makes it pretty situational. Compared with something like Predator, that just gives and gives.

That said, I think a few builds will love it. I'm already salivating at the idea of Bossk with Fearlessness and dengar/zuckuss/4-lom. Come to range 1, I dare ya.

I don't think fearlessness is as good as crackshot and in scum you tend to pay a lot to get an EPT unless you're a scout.

Depends how often you trigger it. When you trigger it, it's 100% better than crackshot, since 1 more hit > 1 less evade.

I'd rather use it on something slightly more durable. Zuckuss seems pretty good at the moment.

I think we'll see it a lot. Even awings will be more frightening.

There are Scum A-wings?

It's a good thing it's Scum only.

Fearlessness and Intimidation on Green Aces would be hilarious.

FOR ARVEL!

PTL, AT, Fearless A-Wings in general would have been freighting.

I don't think fearlessness is as good as crackshot and in scum you tend to pay a lot to get an EPT unless you're a scout.

Depends how often you trigger it. When you trigger it, it's 100% better than crackshot, since 1 more hit > 1 less evade.

Nah, Crackshot timing window allows you to force tokens multiple times before you use it, which is a lot more than just a one time 1 less evade. That is the real strength of crack shot, not that one minus evade.

On the other hand, it requires you to be in a Range 1 joust .

If you're fighting a PS8+ arc dodger, they're going to do everything they can to keep that from happening.

If you're not in a Range 1 joust then either A: you don't have a shot anyway so no attack EPT is going to trigger or B: they have no shot on you, which is hardly a situation to complain about.

Or

C: Are trading fire in a range 2 or 3 joust.

Somehow managed to miss the italics on Range 1, read it as Range 1 joust.

My case was that the mutual arc requirement isn't really much of a consideration with Range 1 being the main activation condition.

For all the restrictions on this EPT, it probably should have given a free crit.

This is free extra results. Look at Expose, Opportunist and HLC, which add dice rather than ATC-style extra results, if you want to see how much damage increases cost in X-wing.

Fearlessness is giving you an extra attack die with hits on all sides.

On the other hand, it requires you to be in a Range 1 joust .

If you're fighting a PS8+ arc dodger, they're going to do everything they can to keep that from happening.

If you're not in a Range 1 joust then either A: you don't have a shot anyway so no attack EPT is going to trigger or B: they have no shot on you, which is hardly a situation to complain about.

Or

C: Are trading fire in a range 2 or 3 joust.

Somehow managed to miss the italics on Range 1, read it as Range 1 joust.

My case was that the mutual arc requirement isn't really much of a consideration with Range 1 being the main activation condition.

For all the restrictions on this EPT, it probably should have given a free crit.

This is free extra results. Look at Expose, Opportunist and HLC, which add dice rather than ATC-style extra results, if you want to see how much damage increases cost in X-wing.

Fearlessness is giving you an extra attack die with hits on all sides.

Depending on your modifiers that hit from fearlessness might be WORSE than an extra attack die. TL + F are making all hit rolls really, really likely. The 6% chance of blank on that extra die are easily offset by the 16% crit chance.

Naturally without modifiers that auto hit becomes a lot stronger. But consider this, having TL+FOCUS on 3 attack die is dealing the about the same damage as boosting to R1 for a 4 attack die + one hit result. Its 2.8 vs 3 hits and 40% vs 41% chance for a crit.

You give your opponent a free extra dice and gain basically nothing. :)

Edited by SEApocalypse

its going to rock in HotAC

It's obviously pretty good with the Protectorate Starfighter, especially combined with the title and some pilot abilities.

As far as 1 point EPTs for Scum ships go though, Atanni Mindlink and Crackshot are ahead of it, in that order.

if your going to use Fearlessness then be fearless

Tansarii Point Veteran (17)

Fearlessness (1)
Autoblaster (5)
"Heavy Scyk" Interceptor (Cannon) (2)

Tansarii Point Veteran (17)
Fearlessness (1)
Autoblaster (5)
"Heavy Scyk" Interceptor (Cannon) (2)

Tansarii Point Veteran (17)
Fearlessness (1)
Autoblaster (5)
"Heavy Scyk" Interceptor (Cannon) (2)

Tansarii Point Veteran (17)
Fearlessness (1)
Autoblaster (5)
"Heavy Scyk" Interceptor (Cannon) (2)

Total: 100

View in Yet Another Squad Builder

:D :D :D :D

Edited by X Wing Nut

I don't think fearlessness is as good as crackshot and in scum you tend to pay a lot to get an EPT unless you're a scout.

Depends how often you trigger it. When you trigger it, it's 100% better than crackshot, since 1 more hit > 1 less evade.

It's significantly harder to trigger than crackshot and even riskier on more disposable ships.

I don't think fearlessness is as good as crackshot and in scum you tend to pay a lot to get an EPT unless you're a scout.

Depends how often you trigger it. When you trigger it, it's 100% better than crackshot, since 1 more hit > 1 less evade.

Nah, Crackshot timing window allows you to force tokens multiple times before you use it, which is a lot more than just a one time 1 less evade. That is the real strength of crack shot, not that one minus evade.

Which Is why I said it depends how often you trigger it. Crack shot MIGHT force your opponent to spend extra tokens. Then you may or may not have more shots. And if you do, they may or may not benefit from the already spent tokens. Or you may spend crackshot for a hit on your first attack and neveer get the side benefit of them spending tokens and saving the crackshot.

Fearlessness on the other hand may nevee trigger (if you never set it up). Or it could trigger multiple times per game. If you can trigger shots with fearlessness multiple times it gets better each time. Instead of making your opponent waste tokens for no effect, tjey have to spend them to block the extra damage nand it actually does something against 0 agility targets like the ghost.

Fearlessness is DOA for competitive level play.

As always, people who aren't strictly worried about min/max-ing in 100pt deathmatch tournaments will make their own fun with this sub-optimal card, and for that I salute them.

im expecting to see it a lot at first, then die down as people realize outside the initial strike you rarely end up face-to-face with people.

That, and this even further encourages arc-dodgers.

Fearlessness is DOA for competitive level play.

I think that might be a little overstated - I think there are a few competitive level ships that could make use of it. But it'll definitely be a niche EPT.