We've started a new campaign, and I feel like killing a single hero over and over again is a dumb but rewarding strategy for OL.
Basically:
-You get a card for each KO
-When a character is revived, he got *almost* no Stamina and minimum HP - so why not kill an easy prey again
-Heroes would lose and action
Is there anything heroes can do to counteract that? I feel this makes it less interesting tactically, but I would have to do suboptimal choices if I decide not to go for it.
Edited by SpawnGarret