OK, so I've had a really weird history with this game. I've owned it since Wave 1 and own the following:
- Core Set x1
- Rogues and Villains x1
- VSD x1
- GSD x1
- ISD x1
- Raider x1
- Imp Fighters x2
- Corvette x2
- Neb x2
- Mark II x1
- Home One x1
- MC30c x1
- Reb Fighters x2
So I've got plenty of stuff to build with etc. I love, love, love the system, the theme, the idea of piloting these huge epic fleets, the parallel systems of ships and squadrons etc etc and yet I've played the game like <5 times and haven't played since Dec 2015...In that time I've played X-Wing 48 times and Imperial Assault 16 times - so what gives?
I play and collect all of X-Wing and Imperial Assault - so I'm not averse to complicated rules systems with lots of moving parts and I'm used to FFG games, tokens, minis, cards etc.
At this point I'm just totally intimidated by the huge amount of cards and moving pieces that I own for Armada and don't really know where to start. I read the cards and I kind of get what they do, but can't really parse them in being able to know what's good or bad or what works with what. Similarly, with ship cards I look at the dice loadouts and the speed/movement charts and I draw a blank - it's not like looking at an X-wing dial and being like 'oh ok so it has all these greens and can do a S-loop'.
I want to keep up with releases and not fall behind and we've got waves 3 and 4 coming, and the campaign box, but if I haven't played in 8 months is there any point? I've painted all the squadrons too so I feel invested.
Can anyone give me some good 400 point starter lists with objectives for both Rebels and Imps to enable me to just get playing?