Here’s my latest attempt at giving rebels a bit of love in the current meta.
Ten Numb
Mangler Cannon
VI
FCS
38
Nera Dantels
Plasma Torpedoes
Extra Munitions
Deadeye
Guidance Chips
FCS
34
Biggs Darklighter
R4D6
Integrated Astro
26
98
The thinking is simple - obviously Biggs protects both B wings for as long as possible whilst they go about doing their thing. It’s not such a tricksy list but it makes up for it in reliable abilities and decent amount of hull to chew through.
Usually Ten would be target number one but Nera with this load out and her ability make her a legit threat too, this initial target priority will be disrupted by Biggs however.
Ten has a chance at dodging arc with PS 10 and no one will want to get near to Nera or take a torp to the dome and if anyone does try to dodge her they’ll still eat a torp.
The squad should do well against Uboats as they all fire before them and have the firepower to down one before they get the chance to fire back.
I see it struggling against big double ship builds like Dash+Lothal, Bossk/Dengar/Kath and Brobots etc
What do you think? What did I miss? What would you tighten up.
Edited by Torches