The Shadow Caster is Full of surprises... Apparently

By Pimpbacca, in X-Wing

Dude... Holy crap. Ketsu's gonna eat large base ships alive.

Z-95s farting debris is going to be AWESOMES.

Too bad seismic torp isn't a secondary weapon, our favorite bomber pilot cannot increase its range to 3. Scyks with torp slots might be a thing now tho.

Edited by GrimmyV

I'm missing something apparently.

Why does this expansion come with two Tractor Beams when the ship has no Cannon slots?

I realize the title makes use of Tractor Beam tokens, but it doesn't actually use the Cannon upgrade in any way.

Is this just the worst example of packaging upgrades for other ships into an expansion? It literally CAN'T equip those cards.

Edited by DarthEnderX

rigged cargo is large only

i already thought about the 7 Z's with debris and noticed that lol. Would never in my **** dreams by 7 casters but thats what plasticard and friendly games are for lol.

I'm missing something apparently.

Why does this expansion come with two Tractor Beams when the ship has no Cannon slots?

huh? it has no tractor beam cards and only 1 token.

Edited by Vineheart01

I'm missing something apparently.

Why does this expansion come with two Tractor Beams when the ship has no Cannon slots?

I realize the title makes use of Tractor Beam tokens, but it doesn't actually use the Cannon upgrade in any way.

Is this just the worst example of packaging upgrades for other ships into an expansion? It literally CAN'T equip those cards.

It doesn't come with any tractor Beams. It comes with other cards that allow you to assign tractor beam tokens. Basically, the ship has a tractor beam all the time that can only be used in conjunction with its primary weapon, or if you've customized it like Ketsu.

It doesn't come with any tractor Beams. It comes with other cards that allow you to assign tractor beam tokens. Basically, the ship has a tractor beam all the time that can only be used in conjunction with its primary weapon, or if you've customized it like Ketsu.

I'm sorry, you're completely right. I mistook those Tactical Jammers cards for Tractor Beam cards.

It doesn't come with any tractor Beams. It comes with other cards that allow you to assign tractor beam tokens. Basically, the ship has a tractor beam all the time that can only be used in conjunction with its primary weapon, or if you've customized it like Ketsu.

I'm sorry, you're completely right. I mistook those Tactical Jammers cards for Tractor Beam cards.

No worries, bro! :-D

Z-95s farting debris is going to be AWESOMES.

Too bad seismic torp isn't a secondary weapon, our favorite bomber pilot cannot increase its range to 3. Scyks with torp slots might be a thing now tho.

Large ship only unfortunately.

Z-95s farting debris is going to be AWESOMES.

Too bad seismic torp isn't a secondary weapon, our favorite bomber pilot cannot increase its range to 3. Scyks with torp slots might be a thing now tho.

Large ship only unfortunately.

Don't think I'd enjoy that much crap on the table

Both the ship and the debris

And IGD on Moralo Eval with a Mangler and Bossk and Gunner flying with IGB is going to be HORRIFIC.

Why spend the points 5 points on Gunner for Moralo?

Because Soontir then has to evade three shots before he's safe. Note that unlike Gunner and Luke, IGB *doesn't* stop you shooting again.

So you shoot with a primary, miss, trigger both upgrades, resolve IGB, then Gunner. Pain, all the pain, lots of pain.

counterpoint:

Gunner says "...you may immediately perform another attack..."

Triggering Gunner and then resolving a different trigger instead doesn't sound like "immediately" to me. It's possible that by not doing Gunner immediately, you are forgoing the chance to use the Gunner trigger from the first shot.

Now if you miss with the IG-B shot, you could trigger Gunner off of that shot and actually use it, but I don't think you could use this combo to set up two attacks that hit.

I think the word 'immediately' is old language that really had no bearing on the order of things, since you had to always Shoot, then Vader, then Gunner, then Vader.

Yuo are correct though that you do not trigger both abilities on the initially missed shot, as in Step 9 of the timing chart, you only get to choose 1 ability to resolve that performs another attack. If you choose Gunner, you lose the second HLC, because Gunner prevents subsequent attacks. If you choose the second HLC, it would have to miss to then trigger Gunner. If the second HLC hits, then Gunner no longer has a trigger.

You TRIGGER both, you choose resolution order IG>Gunner. Or if not, then hell, you're paying ONE POINT plus your wingman to get an additional gunner attack instead of probably K4 for 3 points. I'll take that bargain.

Personally, it bugs me when people play the ships on Vassal months before the official release, so I'm glad they've kept back more dials this time.

Just curious: why does it bother you ?

I can only speak for myself, but not Budgernaut, but it annoys me for three reasons:

(1) Cards in an expansion and wave are often designed to work together. A card my very well ship with its own counter. With one spoiled, and one not, things can be unbalanced.

(2) If I'm playing VASSAL, I'm usually practicing for a RL tournament. Nowadays it's not just possible to play via stuff that is not released, it seems to have become the "default mode" of VASSAL. I have to affirmatively say, "I'm not playing with unreleased stuff, and I don't want to play against unreleased stuff," and I shouldn't have to say that. It should be the default that unreleased stuff is, you know, unreleased. If someone wants to use it, they should need to be the one to ask.

(3) A combination of both points above: all of the tourneys and leagues now use "everything that has been coded into VASSAL." I can no longer play leagues and tourneys on VASSAL to practice for RL play.

Personally, it bugs me when people play the ships on Vassal months before the official release, so I'm glad they've kept back more dials this time.

Just curious: why does it bother you ?

I can only speak for myself, but not Budgernaut, but it annoys me for three reasons:

(1) Cards in an expansion and wave are often designed to work together. A card my very well ship with its own counter. With one spoiled, and one not, things can be unbalanced.

(2) If I'm playing VASSAL, I'm usually practicing for a RL tournament. Nowadays it's not just possible to play via stuff that is not released, it seems to have become the "default mode" of VASSAL. I have to affirmatively say, "I'm not playing with unreleased stuff, and I don't want to play against unreleased stuff," and I shouldn't have to say that. It should be the default that unreleased stuff is, you know, unreleased. If someone wants to use it, they should need to be the one to ask.

(3) A combination of both points above: all of the tourneys and leagues now use "everything that has been coded into VASSAL." I can no longer play leagues and tourneys on VASSAL to practice for RL play.

That's interesting Jeff that you feel that it is assumed that every player is fine with unreleased content. Anytime I'm going to use it, I always ask if they are okay with it, and if not, I'll play something else. It certainly should not be expected for you to conform to someone flying unreleased content.

Your 3rd point I heartily agree with though. I appreciate that players are allowed to use the unreleased content, but they need to change that ruling in league so that it is only allowed if both players agree to it. Tough though because if you say "oh are you ok with unreleased content?" you kind of show your hand. Perhaps at the start of the season in the sign ups that needs to be a check yes or no thing.

Personally, it bugs me when people play the ships on Vassal months before the official release, so I'm glad they've kept back more dials this time.

Just curious: why does it bother you ?

I can only speak for myself, but not Budgernaut, but it annoys me for three reasons:

(1) Cards in an expansion and wave are often designed to work together. A card my very well ship with its own counter. With one spoiled, and one not, things can be unbalanced.

(2) If I'm playing VASSAL, I'm usually practicing for a RL tournament. Nowadays it's not just possible to play via stuff that is not released, it seems to have become the "default mode" of VASSAL. I have to affirmatively say, "I'm not playing with unreleased stuff, and I don't want to play against unreleased stuff," and I shouldn't have to say that. It should be the default that unreleased stuff is, you know, unreleased. If someone wants to use it, they should need to be the one to ask.

(3) A combination of both points above: all of the tourneys and leagues now use "everything that has been coded into VASSAL." I can no longer play leagues and tourneys on VASSAL to practice for RL play.

That's interesting Jeff that you feel that it is assumed that every player is fine with unreleased content. Anytime I'm going to use it, I always ask if they are okay with it, and if not, I'll play something else. It certainly should not be expected for you to conform to someone flying unreleased content.

Your 3rd point I heartily agree with though. I appreciate that players are allowed to use the unreleased content, but they need to change that ruling in league so that it is only allowed if both players agree to it. Tough though because if you say "oh are you ok with unreleased content?" you kind of show your hand. Perhaps at the start of the season in the sign ups that needs to be a check yes or no thing.

I dont generally ask anymore if my opponent minds if I play new stuff (outside of right after updates since people dont always update versions right away). Like he said, its pretty much just generally assumed to be ok anymore on vassal. That said, I have no problem switching to a different list if my opponent wants to use only available stuff, as long as there's not a specific list Im trying to test out for the new stuff

Will feasibly running 3 generics depend on the dial, or are they priced too high to swarm?

Will feasibly running 3 generics depend on the dial, or are they priced too high to swarm?

better question is, would you run 3 of these guys over 3 scouts?

working back from sabine (or imperial bounty hunter), it'll be a 32 pointer (same as a fully loaded deadeye Ocr4 scout)

Edited by ficklegreendice

Never had an issue getting an opponent to let me proxy on social night. If you know the dial of the ship, just write your maneuver as text in your phone.

I don't have a Cellphone.

Than buy for 5 bucks a "have it all" dial.

Will feasibly running 3 generics depend on the dial, or are they priced too high to swarm?

better question is, would you run 3 of these guys over 3 scouts?

working back from sabine (or imperial bounty hunter), it'll be a 32 pointer (same as a fully loaded deadeye Ocr4 scout)

Good point.

I was thinking 3 dice mobile-arc attacks x3 all game long, instead of arc and ordnance dependent and 2 dice when they run out. Ace hunters, too, so jousters might see a rise.

Personally, it bugs me when people play the ships on Vassal months before the official release, so I'm glad they've kept back more dials this time.

Just curious: why does it bother you ?

I can only speak for myself, but not Budgernaut, but it annoys me for three reasons:

(1) Cards in an expansion and wave are often designed to work together. A card my very well ship with its own counter. With one spoiled, and one not, things can be unbalanced.

(2) If I'm playing VASSAL, I'm usually practicing for a RL tournament. Nowadays it's not just possible to play via stuff that is not released, it seems to have become the "default mode" of VASSAL. I have to affirmatively say, "I'm not playing with unreleased stuff, and I don't want to play against unreleased stuff," and I shouldn't have to say that. It should be the default that unreleased stuff is, you know, unreleased. If someone wants to use it, they should need to be the one to ask.

(3) A combination of both points above: all of the tourneys and leagues now use "everything that has been coded into VASSAL." I can no longer play leagues and tourneys on VASSAL to practice for RL play.

1) Have you ever seen such a situation? I've only played Vassal for a few months but I can't recall any unreleased card breaking the Vassal meta because its counter hadn't been spoiled.

2) That's a fair point I guess. I'd ask (even for the simple fact that I don't want to blindside my opponent with stuff he might not even know exists), but I assume not everybody asks.

3) I can only assume most leagues try to cater to what most of the participants want, and it seems most of the participants like playing with unreleased stuff. I've only been part of the Vassal league and there hasn't been any kind of public backlash or suggestion about not using unreleased cards.

And IGD on Moralo Eval with a Mangler and Bossk and Gunner flying with IGB is going to be HORRIFIC.

Why spend the points 5 points on Gunner for Moralo?

Because Soontir then has to evade three shots before he's safe. Note that unlike Gunner and Luke, IGB *doesn't* stop you shooting again.

So you shoot with a primary, miss, trigger both upgrades, resolve IGB, then Gunner. Pain, all the pain, lots of pain.

counterpoint:

Gunner says "...you may immediately perform another attack..."

Triggering Gunner and then resolving a different trigger instead doesn't sound like "immediately" to me. It's possible that by not doing Gunner immediately, you are forgoing the chance to use the Gunner trigger from the first shot.

Now if you miss with the IG-B shot, you could trigger Gunner off of that shot and actually use it, but I don't think you could use this combo to set up two attacks that hit.

I think the word 'immediately' is old language that really had no bearing on the order of things, since you had to always Shoot, then Vader, then Gunner, then Vader.

Yuo are correct though that you do not trigger both abilities on the initially missed shot, as in Step 9 of the timing chart, you only get to choose 1 ability to resolve that performs another attack. If you choose Gunner, you lose the second HLC, because Gunner prevents subsequent attacks. If you choose the second HLC, it would have to miss to then trigger Gunner. If the second HLC hits, then Gunner no longer has a trigger.

I think you are reading the flow chart incorrectly. Step 9 doesn't limit you to only a single "After attacking" effect that includes an attack, it just runs you back though steps 1-8 for the ability that is resolving before getting back to step 9 and having you resolve the next ability.

Again: the trigger point of an attack and the resolution of said attack are not the same thing.

And yeah, Immediately is just meaningless in this context per FAQ, given that it can be interrupted by like, any of a dozen or so non-attack After Attacking events, not to mention Dengar with initiative.

Z-95s farting debris is going to be AWESOMES.

Too bad seismic torp isn't a secondary weapon, our favorite bomber pilot cannot increase its range to 3. Scyks with torp slots might be a thing now tho.

Large ship only unfortunately.

Well ****. Didn't we see Kenobi dump his garbage in a super tiny starfighter? But then this is also the game that has cloaking devices only on small ships.... Sorry captain Needa.

really isnt a way to run 3 of these unless the unspoiled generic is dirt cheap for some reason.

Assuming hes 2-3pts cheaper than Sabine, thats 32-33pts. You can BARELY take 3 naked shadow castors....what the hell would you do that for? lol

Probably used Iggy D so the Jumpmaster can't hard sloop.

Nope; IGD only works on 3-Sloops, whilst the JM only has 2-Sloops.

Hmm, how much Duct Tape would Guri need to secure IG-88D to the side of her ship?

Probably used Iggy D so the Jumpmaster can't hard sloop.

Nope; IGD only works on 3-Sloops, whilst the JM only has 2-Sloops.

Hmm, how much Duct Tape would Guri need to secure IG-88D to the side of her ship?

You can crew IG-88D to manaroo, and transfer the evade tokens from C to Guri. Though you are running barebone ships that way. So I am not sure that Duct Tape is a good solution.

Probably used Iggy D so the Jumpmaster can't hard sloop.

Nope; IGD only works on 3-Sloops, whilst the JM only has 2-Sloops.

Hmm, how much Duct Tape would Guri need to secure IG-88D to the side of her ship?

About as much duct tape to secure Guri to the outside. Don't worry, she's a droid too.

Great, now I have thoughts of Guri in bondage. Thanks Internet.