So why does everyone assume that it is the Bounty Hunter's imperative to not turn in the so called Jedi? I ask because I view it as the Force Users responsibility to maintain their cover, put another way if a PC were playing an Imperial Spy would it still be on a Party member to not turn them into a Crime boss for a reward. I would embrace the incoming PvP because it lets the characters grow while resolving the issue. Also the pay for a force sensitive is extremely good and since I mes with players that commit crime on a regular basis ie Smugglers and Thugs type characters. I wouldn't **** over a Bounty Hunter on this since it seems to me that in universe the Empire does honor its bounties.
The same imperative that compels people not to make Lawful Stupid Paladin-types in a party made up completely of criminals, or vicious elf-hating orcs in a party full of pointy ears. Because this is (for the most part) a cooperative game, and dicking over the other players is annoying. Far from 'resolving the issue', it makes it a hell of a lot worse as the party devolves into infighting.
This ^
If scr*wing over other Players turns you on maybe RPG'ing isn't for you go play a PvP MMO or fire up CoD.