Moving in Starship/Planetary Range Bands

By HanShot1st, in Star Wars: Age of Rebellion RPG

I've searched. I've scoured. I've read everything I could and I still don't get it (and it seems like I'm not the only one). Personal scale? No big deal, but with vehicles it just gets weird.

Speed 0: You ain't moving.

Speed 1: One maneuver to move within Close (huh?) and two maneuvers to go from Close to Short or Short to Close (what about Short to Medium and Medium to Long... then Long to Extreme).

Speed 2 - 4 (where the PC's ship speed is): One maneuver to move within Close (still, huh? -- are we saying we are within close range and we are moving to something else within close range... like if a ship wants to dock with another ship), one maneuver to go from Close to Short or Short to Close. Two maneuvers to move from Close to Medium or Medium to Close.

I get that (for the most part). But say I tell my players that something of interest is at Extreme range from them. They want to get there as quickly as possible because they are being dogged by several starfighters and a Star-destroyer is lining up it's weapons. The players push their newly upgraded YT-2400 to speed 4 and spend two starship maneuvers to eliminate how many range bands? What if they take a few hits and drop down to Speed 2 due to engine damage?

I could just say "at this speed it'll take 8 maneuvers to reach your target", but how would I adjust that if they end up slowing down or speeding up?

First of all, the "move within Close range" thing is indeed for when you're doing fine manoeuvring - like getting up close and intimate with an airlock and so on. Sometimes you want to shift your position without necessarily increasing the distance to something relative to you, and that's what this entry is for.

Speed 1: 2 manoeuvres to go from Close (your starting point) to Short. Then 2 more to go to Medium (again, relative to your starting point). 2 more to go from Medium to Long, and 2 more to go from Long to Extreme.

Speed 2-4: 1 manoeuvre to go from Close to Short. 2 manoeuvres to go from Close to Medium. 2 more to go from Medium to Long, and 2 more to go from Long to Extreme. In short, at this speed vehicles operate exactly the same as characters.

Speed 5+: 1 manoeuvre to move from Close to Medium. 2 manoeuvres to go from Close to Long. 2 more manoeuvres to go from Long to Extreme.

At Speed 4, your players would (using 2 manoeuvres) go from their starting point and out to Medium range, relative to where they started from. Dropping to Speed 2 or any other speed would make no practical difference, since a ship always needs 2 manoeuvres to move between range bands EXCEPT where outlined above.

Hope that helps. :)

Edited by Krieger22

Changing range bands is always 2 maneuvers unless the speed states other wise.

"Move within Close" mean moving inside the close range band. For Small vehicle vs small vehicle this isn't going to come up often since things like facing and defensive arcs aren't really tracked. When you start talking larger stuff (Sil 5+) you do track arcs and facings. So say an X-wing is on the left side of a Star Destroyer at close range, but want to shoot at the right side because the shields are down in that Arc. The X-wing takes a maneuver to "move within close range" and is now on the other side of the star destroyer.

So if the players are at Extreme range at speed 4, it'll take 6 maneuvers (2->Long, 2->Med, 2->Close) , if they drop to speed 2 that won't change the maneuver count. What is will change is the difficulty if they have to move through difficult terrain.

Changing range bands is always 2 maneuvers unless the speed states other wise.

"Move within Close" mean moving inside the close range band. For Small vehicle vs small vehicle this isn't going to come up often since things like facing and defensive arcs aren't really tracked. When you start talking larger stuff (Sil 5+) you do track arcs and facings. So say an X-wing is on the left side of a Star Destroyer at close range, but want to shoot at the right side because the shields are down in that Arc. The X-wing takes a maneuver to "move within close range" and is now on the other side of the star destroyer.

So if the players are at Extreme range at speed 4, it'll take 6 maneuvers (2->Long, 2->Med, 2->Close) , if they drop to speed 2 that won't change the maneuver count. What is will change is the difficulty if they have to move through difficult terrain.

Switching facing makes sense.

First of all, the "move within Close range" thing is indeed for when you're doing fine manoeuvring - like getting up close and intimate with an airlock and so on. Sometimes you want to shift your position without necessarily increasing the distance to something relative to you, and that's what this entry is for.

Speed 1: 2 manoeuvres to go from Close (your starting point) to Short. Then 2 more to go to Medium (again, relative to your starting point). 2 more to go from Medium to Long, and 2 more to go from Long to Extreme.

Speed 2-4: 1 manoeuvre to go from Close to Short. 2 manoeuvres to go from Close to Medium. 2 more to go from Medium to Long, and 2 more to go from Long to Extreme. In short, at this speed vehicles operate exactly the same as characters.

Speed 5+: 1 manoeuvre to move from Close to Medium. 2 manoeuvres to go from Close to Long. 2 more manoeuvres to go from Long to Extreme.

At Speed 4, your players would (using 2 manoeuvres) go from their starting point and out to Medium range, relative to where they started from. Dropping to Speed 2 or any other speed would make no practical difference, since a ship always needs 2 manoeuvres to move between range bands EXCEPT where outlined above.

Hope that helps. :)

Are we simply assuming that going from one range band to another costs 2 maneuvers? I've looked throughout the book and don't see a reference to it. I've seen that posted before (someone said it was in the Fly/Drive maneuver, but I didn't see it in there).

Edit: it wasn't in the Edge of the Empire book that I was looking at... but I found it in both my Force and Destiny and Age of Rebellion books

Edited by HanShot1st