In the combat example on page, i have a problem with the end of turn phase. There it says ( page 61, nearly at the end of the page):
"Mellerion does have an action card currently recharging. He
removes one recharge token from his dodge card."
What about the used action, Accurate Shot? It is a recharge 6 card, or do i get it wrong? So in my opinion, he also has to put 6 tokens on this card during the combat sequence, an then he can take one of these away in the end of turn phase. Do i missunderstand something or is it just missing in the book?
Greetings,
Sky