Ello + Sabine + Nera

By Pumpkyre, in X-Wing Squad Lists

I want to try my T-70 and Attack Shuttle and came up with this list:

Ello Asty(30), VI(1), R2-D2(4), Autothrusters(2)

Sabine Wren (21), Push the Limit(3), Chewbacca(4), Autoblaster turret(2)

Nera Dantels (26), Deadeye(1), Proton torpedoes(4), Extra munitions(2), Guidance chips(0)

Could this be potent enough to bring it to competitive play? Or should I change the list in some way? I'd be grateful for any feedback.

Bear in mind that I have 0 experience playing competitively, but if your goal is to try out the new pilots then you seem to have a solid list. PTL sabine is very good at arc-dodging, although given that there's a lot of PS 6 in the meta right now (defenders come immediately to mind) VI Sabine also seems pretty useful. Trying to arc-dodge is definitely the right idea. Haven't played with Ello but the build seems solid. The one major thing you're missing is FCS on Dantels; it's really helpful particularly with Deadeye. Dropping PTL to VI would work; another possibility, ableit a risky one, would be dropping Chewie to Intelligence Agent. The agent helps PTL sabine stay alive against PS 6+, but Chewie adds a lot to her durability. Just a few random thoughts.

That build for Sabine is a beast. Her with PTL and Chewie is one of my favorite things to fly. The feeling of using her ability to get three actions a turn without stress is intoxicating. Adding on an auto turret just makes it more deadly. (I also like Targeting Computer on her, if there are points to spare.)

I've enjoyed flying Ello with the same build.

Nera might have trouble surviving the whole game, but with Dead Eye and her ability, odds are very good that you'll get off both torpedoes before she goes down.

All in all, I think the whole team looks fun and is worth a try.

So Ello is super fun, but just straight up loses to Poe in the end game. Run the same other two, but run Poe instead of Ello with the following build if you want to play competitive:

Poe: VI, r5-99, Autothrusters

For keeping Nera alive, run her at range three all the time.

Thank you all for great suggestions!

Putting Poe is Ello's place crossed my mind before. I will definitely test both of them to see which suits me better in this list.

I want to try my T-70 and Attack Shuttle and came up with this list:

Ello Asty(30), VI(1), R2-D2(4), Autothrusters(2)

Sabine Wren (21), Push the Limit(3), Chewbacca(4), Autoblaster turret(2)

Nera Dantels (26), Deadeye(1), Proton torpedoes(4), Extra munitions(2), Guidance chips(0)

Could this be potent enough to bring it to competitive play? Or should I change the list in some way? I'd be grateful for any feedback.

Found a great combination for Nera:

Deadeye

Adv Proton torps

Bwin/E2

Han Solo

EM

FCS

Take a shot at your intended recipient to get the target lock from FCS, get into range 1 next turn, focus and fire your torps. With the combo of the TL, torps and Solo you can guarantee at least 3 hits - torps turn up to 3 blanks to eyes, Solo uses TL to turn eyes into blasts. I got 5 out of 5 with both torps at the weekend and ruined two tie bombers.

I'd taken Nera with Sabine and Tycho but I think a better team is going to be with Dutch and Garven, Nera can get both TL and Focus before firing for free then if you can keep a good formation.

So Ello is super fun, but just straight up loses to Poe in the end game. Run the same other two, but run Poe instead of Ello with the following build if you want to play competitive:

Poe: VI, r5-99, Autothrusters

For keeping Nera alive, run her at range three all the time.

This is not true at all. Inevitably, there will be frequent k-turns/t-rolls to keep these two facing each other (basically jousting), and that's where Ello is king. Sure Poe gets the advantage of shooting first and his 'perma focus', but only on the turns when he's not doing a red move. When he's doing a red move, Ello is doing a white move and that's where Poe gets undone. Also, Ello doesn't need VI. Lone Wolf is much better, and gives him an even greater edge (in this matchup and others)

But even if it were true, its still kind of meaningless because the chances of an endgame where these two are matched against each other is astronomically low...

Personally, I'd change the list to give you the best possible chances of winning any of the big 'meta' matchups. Those would be: Dengaroo/torpedo scouts, Palp aces and TIE swarm (or TIE mini-swarm). So with that in mind:

-Ello w/ Lone Wolf, R2-D2 & autothrusters = 38. => Your swarm beatstick. He kills anything PS 6 or lower very effectively, and has enough firepower to be dangerous to anything with higher PS. He's also most likely to survive until endgame, where lone wolf becomes a godsend.

-Nera w/ deadeye, FCS, flechette torps & munitions failsafe = 32. => Your anti-ace tech. She doesn't kill aces (or at least not immediately----FCS means she hits hard), but anything with Push the Limit will be toast thanks to her 360 auto-stress torp (that works even if she misses---in fact, she wants to miss in most cases, so she can auto-stress again later---use the FCS to guarantee a miss when you have the opportunity).

-Sabine w/ Push the Limit, chewbacca & autoblaster turret. => She has a decent primary shot to hurt low agility stuff and an okay turret for dealing with high agility or hard to hurt stuff (like dengar).

100

I recommend using Ello as a flanker, but you can achieve that by starting him with his wingmates and breaking off early or by starting farther away and using him as possible bait. The thing I like about this kind of list is its not just a 'jousting' list. You have different options and therefore can take some 'unconventional' moves while approaching that might throw your opponent off-guard. I definitely recommend experimenting because these are the kinds of lists that can offer more insight into outmanoeuvering and gaining positional superiority. Good luck!

Edited by blade_mercurial

You can downgrade Sabine to ezra for extra survivability, and the ability to take K turns without fear of being destroyed, and use the extra point for electronic baffle for nera.

Ello is alright. Nera looks good. I would consider dropping chewbacca for kanan. With kanan you can boost/roll, PTL, do any white or green, then do another action. Opens up the dial a little more.

Good luck.

I like running Sabine with PTL+Kannan even more, makes her less predictable.

I like running Sabine with PTL+Kannan even more, makes her less predictable.

This only matters if you are facing ships with forward firing arcs.

The list I suggested is already strong against front arc ships, so its not a big concern (and besides, Sabine can still be quite unpredictable as is).

You want to keep the list fighting strong against your bad matchups, which happen to be stuff with turrets. Dengar in particular will eat Sabine w/ Kanan crew for breakfast (2 shots on average is all he needs to wipe her off the board). In fact, any turret list will make mincemeat out of Sabine w/ Kanan where her shenanigans mean nothing. With Chewbacca, she takes an additional shot to bring down, and that makes quite a difference when you are in a tough fight (which you will be if facing turrets).

Ezra is not as good. His ability does not add as much durability as Chewbacca crew does, and he's PS 4 (the same as crack swarm). Sabine's PS 5 is a nice bonus (along with her ability, which can actually protect her better against lower PS stuff than Ezra's ability, since not getting shot is always better than trying to tank shots).

Edited by blade_mercurial

Thanks again!

Ello with Lone Wolf sounds really nice. Truly, in those few games I played his PS9 did not really make a difference, especially without a bid.

I tried both Sabine builds, enjoyed both the extra survivability from Chewie and movement options from Kanan. But it's true that one bad defense roll may easily leave Sabine with last hull, which actually happened in my last game (fortunately drew agility reduced crit, so she lived). At such times, I would really be happy to have Chewie on board. So when pairing her with other two aces, I would go for Chewie every time.

I like Ello with Outmaneuver. He is going to be getting out of arcs more often. I also like him with vectored Thrusters. Helps get that outmaneuver even more. But that is not released just yet. And you lose IA. Not that that is a huge deal to me anyways.