Hi all
I know that, per RAW, advantages can be used to recover strain and triumphs can be used to recover from crits during a standard Medicine check. But I've found that a) often there are no crits/strain, so these are wasted, and b) this seems a slightly cheap way to heal a crit - you can make a medicine check once per encounter, and if you've got any skill in Medicine at all the odds are a triumph is going to come along sooner rather than later.
I just wondered if anyone had any other great, inventive ideas for how to spend Advantage and Triumph (and, I suppose, Threat and Despair) during Medicine checks?
Thanks in advance.