Grab and crush

By Netace, in Star Wars: Armada Fleet Builds

Fleet concept

Looking to bring overwhelming firepower onto key targets (Yavaris, Gallant Haven, Gladiators)

Uses tractor beam style effects to snag targets and pin them down until destroyed. Focused on keeping my guys in the fight.

Total 400

Interdictor Class Support 93 (124)
Admiral Konstantine 23
G8 Projector 8

Imperial Class Mk I 110 (135)
Tractor Beams 6
Projection experts 6
Redundant Shields 8
Engineering Team 5

Victory Class Mk I 73 (91)
Dominator 12
Tractor Beams 6

Imperial Carriers 23 (25)
Comms Net 2

Imperial Carriers 23 (25)
Comms Net 2

You can't put Projection Experts or Engineering team on ISD and Redundant Shields can be used only on ISD2.

nuts

Ok Trying again. This time, going for Power Overwhelming:

Objectives
Dangerous Territory
Advanced Gunnery
Intel Sweep

Interdictor Class Support 93 (129)
Admiral Konstantine 23
G8 Projector 8

Imperial Class Mk I 110 (116)
Tractor Beams 6

Victory Class Mk I 73 (105)
Dominator 12
Tractor Beams 6
Enhanced Armaments 10
Ordnance experts 4

Imperial Carriers 23 (25)
Comms Net 2

Imperial Carriers 23 (25)
Comms Net 2

Edited by Netace

nuts

Ok Trying again. This time, going for Power Overwhelming:

Objectives

Dangerous Territory

Advanced Gunnery

Intel Sweep

Interdictor Class Support 93 (129)

Admiral Konstantine 23

G8 Projector 8

Imperial Class Mk I 110 (116)

Tractor Beams 6

Victory Class Mk I 73 (105)

Dominator 12

Tractor Beams 6

Enhanced Armaments 10

Ordnance experts 4

Imperial Carriers 23 (25)

Comms Net 2

Imperial Carriers 23 (25)

Comms Net 2

You cant have two modifications as per p13 of rules ref guide.

How about using a fleet builder, such as http://armadawarlords.hivelabs.solutions/to take the stress out of it?

nuts

Ok Trying again. This time, going for Power Overwhelming:

Objectives

Dangerous Territory

Advanced Gunnery

Intel Sweep

Interdictor Class Support 93 (129)

Admiral Konstantine 23

G8 Projector 8

Imperial Class Mk I 110 (116)

Tractor Beams 6

Victory Class Mk I 73 (105)

Dominator 12

Tractor Beams 6

Enhanced Armaments 10

Ordnance experts 4

Imperial Carriers 23 (25)

Comms Net 2

Imperial Carriers 23 (25)

Comms Net 2

You cant have two modifications as per p13 of rules ref guide.

How about using a fleet builder, such as http://armadawarlords.hivelabs.solutions/to take the stress out of it?

T_T