Do we know what r3 does?

By BlueMusketeer28, in X-Wing

I thought that card was unspoiled yet other than it had something to do with the the focus and is a once a turn. Links?

It came out a couple of weeks ago.

swx53-r3-astromech.png

Most people hate it. They think for 2 pts it's bad. You have to pick something that hurts your offense to get that Evade and you might not even need the Evade at all. That's the general consensus.

Personally, I think it might work. If you have the debate between TL or Focus....you can pick TL. If you re-roll all your blanks and eyeballs, you MIGHT end up rolling another eyeball....which means free evades. So, R3 lets you boost your offense and have a chance of boosting your defense. Well, that's the general idea.

I also think Luke would be good with him as he doesn't need the Focus for defense.

It might not be the best for tournament play, but I think it will get used a lot in places like HotAC or missions. I've used it and it's saved Luke's bacon a number of times.

Edited by heychadwick

Hey, chadwick ...

That's a custom card heychadwick :)

Well... Not going to lie I think that's pretty good for the X Wing models against big sluggers

DOH!!!!! I am multi tasking too much! OK...fixed the image.

Do weknow what r3 does?

Suck really hard that's what he does.

Suck really hard that's what he does.

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It's also really good for stressed or blocked ships.

It's also really good for stressed or blocked ships.

that have shots, are high PS, are lucky enough to roll focus and don't mind doing pathetic damage instead of investing in action independent modifiers

It's also really good for stressed or blocked ships.

that have shots, are high PS, are lucky enough to roll focus and don't mind doing pathetic damage instead of investing in action independent modifiers

You make a fair point. However I only ever fly anything that isn't high pilot skill in an X-Wing. As for the having a shot, not uncommon in my experience, and with no mods at high ps it's likely a miss anyway so the damage is irrelevant. Not bad for a big miss in general, really

Its not horrible, but should have been 1 point. Could do decently with Biggs against a swarm, or maybe with some higher PS X-wings.

I also think Luke would be good with him as he doesn't need the Focus for defense.

Torn between VI or Juke on R3 Luke. What's the consensus? (Other than R3 is crap. I know. I agree. But I'm going to own 4 of them so I better use it at least once).

VI makes the PS problem a non-issue, Juke allows you to sometimes take the evade prior to rerolling and pairs well with Wes.

Norra would also be doable if there just weren't so many better options. I'm thinking Gunner + R3 might be worth a try.

Tough choice on that EPT for Luke. VI is good if you are thinking of facing off against high PS aces. If you aren't, then I'd do Juke.

Gunner and R3 might be good!

I also think Luke would be good with him as he doesn't need the Focus for defense.
Torn between VI or Juke on R3 Luke. What's the consensus? (Other than R3 is crap. I know. I agree. But I'm going to own 4 of them so I better use it at least once).
VI makes the PS problem a non-issue, Juke allows you to sometimes take the evade prior to rerolling and pairs well with Wes.
Norra would also be doable if there just weren't so many better options. I'm thinking Gunner + R3 might be worth a try.

Remember that R3 is canceling a focus result, not just changing it to a blank result. R3 removes the die with the focus result from your results pool. That means that with a TL, you'd probably only want to use it on a focus result that remains after rerolling.

Remember that R3 is canceling a focus result, not just changing it to a blank result. R3 removes the die with the focus result from your results pool. That means that with a TL, you'd probably only want to use it on a focus result that remains after rerolling.

Yes, though there was one point where I did grab the Evade before the re-roll as I knew I was going to get a R1 shot from a Lambda I couldn't kill with that extra hit.

It reeks of rancor poodoo.

Tough choice on that EPT for Luke. VI is good if you are thinking of facing off against high PS aces. If you aren't, then I'd do Juke.

Gunner and R3 might be good!

on the ARC?

the only person who could pull off the combo without ruining his pilot ability (ie Norra NEEDS double actions, Shara needs to target-lock) is Thane

but Thane is ps 4; can't even VI to a measly six thanks to r2-d6 having nowhere to sit

and r3 remains garbage

the ARC in general isn't high ps enough to use it. Norra would be, but her ability is too restrictive to allow beneficial use of the mech. Reducing her ability to just "turn your TL into an evade" is a pretty crap use of 31+ points, imo

Edited by ficklegreendice

It's also really good for stressed or blocked ships.

that have shots, are high PS, are lucky enough to roll focus and don't mind doing pathetic damage instead of investing in action independent modifiers

You make a fair point. However I only ever fly anything that isn't high pilot skill in an X-Wing. As for the having a shot, not uncommon in my experience, and with no mods at high ps it's likely a miss anyway so the damage is irrelevant. Not bad for a big miss in general, really

It is true, that it is theoretically possible, that it will occasionally do something, however alternatively you could take LITERALLY EVERY OTHER ASTROMECH IN THE FRIGGEN GAME and probably get more out of it.

Edited by Duskwalker

It is true, that it is theoretically possible, that it will occasionally do something, however alternatively you could take LITERALLY EVERY OTHER ASTROMECH IN THE FRIGGEN GAME and probably get more out of it.

I disagree with that. There are plenty of worse astromechs than R3. It also depends on what ship we are talking about, as well.

Rookie X-wing Pilot probably doesn't want this....unless he's facing a lot of Academy Pilots.

Edited by heychadwick

It is true, that it is theoretically possible, that it will occasionally do something, however alternatively you could take LITERALLY EVERY OTHER ASTROMECH IN THE FRIGGEN GAME and probably get more out of it.

I disagree with that. There are plenty of worse astromechs than R3. It also depends on what ship we are talking about, as well.

Rookie X-wing Pilot probably doesn't want this....unless he's facing a lot of Academy Pilots.

another problem with r3 is that it doesn't really work against "a lot of academy pilots"

a single evade isn't going to last against all those dice

basically, for all the **** hoops you're jumping through, the result is incredibly underwhelming to boot

you'd be better off changing that focus to a hit and hoping an academy pops before it fires

this is also true of basically any high PS ship shooting at a lower PS without the benefit of incredible defense token stacking + palp

Edited by ficklegreendice

It's a strange choice to make something that loves higher PS. Maybe if you had a BTL Horton? Or Gunner on your ARC?

It's a strange choice

worded a little more strongly ("utterly baffling", for example), and you got the perfect description for r3

this card makes absolutely no sense from a design perspective and I have absolutely no idea what FFG intended it to work well with, both within and without the ARC pack. Maybe an incredibly unlucky VI Wes Jenson that you're so amazing with that you never need to bb-8 to allign his arc, or r3-a2 to further cripple aces?

it only makes sense from a "let's make something NO ONE would use or continue using after the first few outings" perspective.

Edited by ficklegreendice