When exploring a new room (opening the door), does your turn refresh, in such a manner the last action on your turn should be to open the door, or should you have the first action on your turn be to open your door?
I feel that some rooms (Incinerator from Dark Elements) is a bit too harsh if you don't have your first action (first player on the heroes turn) to open the door, so the others can enter, as the time limit is pushing it really tight if you open it mid-turn after ending the previous room.
Am I interpreting the rules right in that we just resume our turn after setup, with maybe one action left as a collective?