Smuggling Compartment spoiled.

By dewbie420, in X-Wing

Kk's redundant there. Fly well enough and her ability gives you rerolls, allowing you to focus as your normal action

You now have room for gunner

All these builds are cute, but engine is probably still better overall. Fly a falcon without engine, it's a totally different ship (esp at PS9+).

And Rey's ability isnt even that good mathematically, i doubt she'll be more competetive than Han+predator.

Edited by Celes

I would like to pass a motion for the community to call these "Snuggling Compartments" please.

I second this motion. All in favor of Snuggling Components?

Aye!

Also, I think we all called it on the "3 points or less", because otherwise the card becomes an autoinclude on any and all YTs. As it is, Boost fans will have to decide still between boosting and the Illicit slot. I'm still a tiny little bit salty that the Illicit slot is going outside of the Scum faction, but I cannot argue that it fits thematically on the YTs.

Kk's redundant there. Fly well enough and her ability gives you rerolls, allowing you to focus as your normal action

You now have room for gunner

All these builds are cute, but engine is probably still better overall. Fly a falcon without engine, it's a totally different ship (esp at PS9+).

And Rey's ability isnt even that good mathematically, i doubt she'll be more competetive than Han+predator.

It's Lone Wolf that's limited by arc instead of range from allies and lets you reroll 2 dice instead of one. Rey with Adaptability comes in at 4 points less than Han with Predator.

I'm still a tiny little bit salty that the Illicit slot is going outside of the Scum faction, but I cannot argue that it fits thematically on the YTs.

I'm just sad that Starvipers pay a point to get an illicit slot and I can only give it to one of them.

There needs to be some better illicit upgrades and modifications before I consider this a good trade over engine upgrade. I don't see myself using this right now, but it has potential down the line as we get more releases. One of the unspoiled upgrades in the rest of the HotR expansion might even be a modification or illicit that makes me change my mind. Here's Hoping!

I'm fine with YTs getting Illicit upgrades if that means we can avoid having YTs in the Scum & Villainy faction.

I'm fine with YTs getting Illicit upgrades if that means we can avoid having YTs in the Scum & Villainy faction.

I'd be willing to bet that if X-Wing is still an active game when the Han Solo movie drops in a few years, Scum will be getting a YT-1300.

I'm fine with YTs getting Illicit upgrades if that means we can avoid having YTs in the Scum & Villainy faction.

I'd be willing to bet that if X-Wing is still an active game when the Han Solo movie drops in a few years, Scum will be getting a YT-1300.

why?

the Jm5k is far superior in every respect apart from the fact that it's not the falcon

between it and the Shadowcaster, the yt-1300 as currently envisioned in X-wing miniatures has no reason to exist in scum

Edited by ficklegreendice

Isnt there some sort of debris field Illicit thats coming with the new scum large base?

Might be a fun add to the outrider. Not saying it will or has to be super competitive. Just sounds like some fun.

IMO this is a really cool addition, even if it doesn't make super competitive lists right away. It give mores options, that certainly fit thematicly, and who knows whats the future will bring for illicit.

This will make me fly my YT's more for certain, even if only casually.

Do I understand this correctly - Smuggling compartments uses your mod slot but gives you a illicit slot? You do NOT gain an additional mod slot AND illicit?

The Card Text reads

"Your upgrade bar gains the <Illicit> icon. You may equip one additional modification that costs 3 or fewer squad points."

So, it occupies your standard modification slot, and grants an Illicit slot. It also allows you to take another modification with a limited cost. So, you can take Compartments with Hull Upgrade or Counter Measures, but NOT Engine Upgrade or Shield Upgrade.

Got it thanks!

Experimental-interface.png

add marksmanship for action card (expert handling for extra barrel roll on dash?)

and add Nien Numb for Green straights to ditch stress

Edited by Tokyogriz

I'm fine with YTs getting Illicit upgrades if that means we can avoid having YTs in the Scum & Villainy faction.

I'd be willing to bet that if X-Wing is still an active game when the Han Solo movie drops in a few years, Scum will be getting a YT-1300.

why?

the Jm5k is far superior in every respect apart from the fact that it's not the falcon

between it and the Shadowcaster, the yt-1300 as currently envisioned in X-wing miniatures has no reason to exist in scum

It has nothing to do with whether the faction needs it or not. If FFG wants to do a movie tie-in for a movie about the pre-ANH Han Solo, Scum is the faction he'd be in. While he may end up flying other stuff in the film, I can't see them not putting him in the Falcon at some point.

Edited by WWHSD

(expert handling for extra barrel roll on dash?)

You can't perform the same action twice.

This thread just keeps giving.

(expert handling for extra barrel roll on dash?)

You can't perform the same action twice.

This thread just keeps giving.

Hmm I see this is good response to the confusion

Using a card with the " Action :” header requires an action, such as the action you have during the Perform Action step. For example, if you had Luke Skywalker equipped with Expert Handling, during his Perform Action step he can either use the Expert Handling action (which results with him performing a barrel roll), perform a focus action, or perform an acquire a target lock action.

The errata to include the word “free” was because rules as written, Expert Handling would require you to somehow have 2 actions; 1 to perform the Expert Handling action and 1 to perform a barrel roll. By including the words “free action” allowed a ship to use the card as intended.

The original card text did not define the barrel roll as an action, and thus created its own confusion. Now when you take the Expert Handling action, you perform the free Barrel Roll action, which can be used to trigger Experimental Interface and allow you another action. Note that if you don't have the barrel roll action icon, you'll get a stress token, so you can't use EI off the Expert Handling action, but you can use it from the free Barrel Roll within Expert Handling.

Your response Obiwanka just makes you sound like an As@hole.

This IE, EH and NN would still be good combo on Dash. He can target lock or focus and barrel roll and ditch a target lock as well.

Edited by Tokyogriz

Sorry if this has been covered already, but do we know where this picture came from?

Hmm I see this is good response to the confusion

Using a card with the " Action :” header requires an action, such as the action you have during the Perform Action step. For example, if you had Luke Skywalker equipped with Expert Handling, during his Perform Action step he can either use the Expert Handling action (which results with him performing a barrel roll), perform a focus action, or perform an acquire a target lock action.

The errata to include the word “free” was because rules as written, Expert Handling would require you to somehow have 2 actions; 1 to perform the Expert Handling action and 1 to perform a barrel roll. By including the words “free action” allowed a ship to use the card as intended.

The original card text did not define the barrel roll as an action, and thus created its own confusion. Now when you take the Expert Handling action, you perform the free Barrel Roll action, which can be used to trigger Experimental Interface and allow you another action. Note that if you don't have the barrel roll action icon, you'll get a stress token, so you can't use EI off the Expert Handling action, but you can use it from the free Barrel Roll within Expert Handling.

Your response Obiwanka just makes you sound like an As@hole.

I have 4 EH cards from various sets and none of them omit the word "action"; how old is the response you just quoted? But you're right, allow me to apologize for informing you and anyone reading your post of the rules of the game.

Sorry if this has been covered already, but do we know where this picture came from?

I did a google search for the image and it looks like it came from Game Trade Magazine .

Sorry if this has been covered already, but do we know where this picture came from?

I did a google search for the image and it looks like it came from Game Trade Magazine .

Ah cool. Same place I think we got the early Electronic Baffle spoiler as well.

Kk's redundant there. Fly well enough and her ability gives you rerolls, allowing you to focus as your normal action

You now have room for gunner

All these builds are cute, but engine is probably still better overall. Fly a falcon without engine, it's a totally different ship (esp at PS9+).

And Rey's ability isnt even that good mathematically, i doubt she'll be more competetive than Han+predator.

It's Lone Wolf that's limited by arc instead of range from allies and lets you reroll 2 dice instead of one. Rey with Adaptability comes in at 4 points less than Han with Predator.

I suggest you proxy Rey. The math for her ability is already available here:

http://xwingcalculator.x10host.com/diceuilm.html

tldr: Mathematically, Han+Predator is superior to Rey (2.06 vs 1.86) unless you have a focus token (where its basically even at 2.8 vs 2.77). But (and this is a big one), you will never get even close to using her ability every turn, while Han+Predator works always.

Even with Rey enabled the YT1300 is not a jouster because its statline is so terribly inefficient, so you have to fly like a giant arc dodger, menaing you will not be facing the enemy most of the time thus not triggering her ability. The defensive reroll is negible (9/64 expected extra evades if in arc).

So the bottom line is: You have to put in a lot of effort to make Rey work, and even if you make her work she isn't superior to Han save for a minor defensive boost. So why would you ever take her abiltiy that works maybe a couple turns a game over Han (+pred) who works every turn?

As you said the only reason would be the slightly lower point cost for an (arguably) worse ship. If anything Rey would have to blow Han out of the water to be a valid choice right now. And it's not like Han is even top tier competetive in the current meta.

Edited by Celes

I'm still a tiny little bit salty that the Illicit slot is going outside of the Scum faction, but I cannot argue that it fits thematically on the YTs.

I'm just sad that Starvipers pay a point to get an illicit slot and I can only give it to one of them.

That is one of many things that makes me sad about the Starviper. :(

I suggest you proxy Rey. The math for her ability is already available here:

http://xwingcalculator.x10host.com/diceuilm.html

I'd probably have to also play Han before proxying Rey would be meaningful. My YT-1300 has never been on anything but my desk.

Edited by WWHSD

I suggest you proxy Rey. The math for her ability is already available here:

http://xwingcalculator.x10host.com/diceuilm.html

I'd probably have to also play Han before proxying Rey would be meaningful. My YT-1300 has never been on anything but my desk.

That is a very honest point (and one not many posters would be willing to admit, kudos for that).

For me on the other hand the 1300 has been one of my favorite ship ever since it was released (before c3p0 or predator even existed) and i've taken it to numerous tournaments, so i'd argue i have decent experience flying the ship (more than other ships anyway).

I've only proxied Rey in 3 games but my experience was that she*s rather unimpressive, which is also backed up by the math provided above. I was lucky to pull off her ability maybe 1/3 of the time.

I surely hope that the unspoilled cards in that pack breathe new life into the 1300 because there's not much point to flying it (over jm5ks) right now.

Edited by Celes

well I feel ashamed,

I actually felt happiness at the fact that Rey is not all that good because it means less chance of ever seeing that abominable fat PWT again :unsure:

well, to provide solace, it's more than likely she's designed to synergize with Finn (whatever he does). Slightly afraid that he'll somehow add green dice due to Rey providing 2 blank-dice re-rolls (both offense and defense) but I hope that's not the case

Finn's a gunner from what we've seen in Ep 7, but there's always room for some suppressing fire type upgrade

Edited by ficklegreendice

Reeeeeeeeeeaaaaaaaallllllly wish this also said "If your pilot skill is 2 or less, this upgrade cost is -3"

Poor ORS and WSF... Missed opportunity for sure...

No love for Eadon Vrill? He's overcosted too, without a doubt.

Reeeeeeeeeeaaaaaaaallllllly wish this also said "If your pilot skill is 2 or less, this upgrade cost is -3"

Poor ORS and WSF... Missed opportunity for sure...

No love for Eadon Vrill? He's overcosted too, without a doubt.

Ya, you could make an argument that Leebo is as well, but I'm assuming the new PS 3 YT-1300 will be correctly priced, meaning we wouldn't want a discount on that ship, further throwing the ORS out the window.

I'm seriously saddened they didn't give the ORS or WSF any help with a card that could have EASILY given them a nice fix...

Edited by Kdubb

I'm nowhere near as experienced as most persons here, but I do love me some Dash, and have a couple opinions about how Snuggling Compartments could help;

basically, the illicit SLAM could be enough to free Dash from needing EU, and that in turn, even PTL. Without PTL, stress-clearing copilots are less necessary.

We could see something like Dash with title, Mangler, Lone Wolf, Merc. Copilot, Snuggling Compartments, the Illicit SLAM, and Adv. SLAM.

The only area I'm confused is whether I still have to pay for the extra mod. The wording is kind of weird...

Edited by StriderZessei