Combat Icon Economy

By michaeldirrim, in Star Wars: The Card Game - Strategy

Has anyone else noticed that with just a few notable exceptions, unit black blast comes at 2 resources a pop? Obviously, other factors are involved in a unit's cost, but it seems to me that this is a baseline. Those units which give you more blast for your resources than other tend to be light on the damage capacity.

What do you think? Is there a basic economy for combat icons?